TY - JOUR
T1 - Video Content Placement at the Network Edge
T2 - Centralized and Distributed Algorithms
AU - Gao, Yanan
AU - Yang, Song
AU - Li, Fan
AU - Trajanovski, Stojan
AU - Zhou, Pan
AU - Hui, Pan
AU - Fu, Xiaoming
N1 - Publisher Copyright:
© 2002-2012 IEEE.
PY - 2023/11/1
Y1 - 2023/11/1
N2 - In the traditional video streaming service paradigm, content providers typically provision the requested video content to viewers through a central content delivery network (CDN). However, remote viewers usually experience long video streaming delay due to uncertain wide area network delay, which severely affects the quality of experience. Multi-Access Edge Computing (MEC) offers a way to shorten the video streaming delay by building small-scale cloud infrastructures at the network edge, which are in close proximity to the viewers. In this paper, we present novel centralized and distributed algorithms for the video content placement problem in MEC. In the proposed centralized video content placement algorithm, we leverage the Lyapunov optimization technique to formulate the video content placement problem as a series of one-time-slot optimization problems and apply an Alternating Direction Method of Multipliers (ADMM)-based method to solve each of them. We further devise a distributed Multi-Agent Reinforcement Learning (MARL)-based method with value decomposition mechanism and parallelization policy update method to solve the video content placement problem. The value Decomposition mechanism deals with the credit assignment among multiple agents, which promotes the cooperative optimization of the global target and reduces the frequency of information exchange. The parallelization of policy network can speed up the convergence process. Simulation results verify the effectiveness and superiority of our proposed centralized and distributed algorithms in terms of performance.
AB - In the traditional video streaming service paradigm, content providers typically provision the requested video content to viewers through a central content delivery network (CDN). However, remote viewers usually experience long video streaming delay due to uncertain wide area network delay, which severely affects the quality of experience. Multi-Access Edge Computing (MEC) offers a way to shorten the video streaming delay by building small-scale cloud infrastructures at the network edge, which are in close proximity to the viewers. In this paper, we present novel centralized and distributed algorithms for the video content placement problem in MEC. In the proposed centralized video content placement algorithm, we leverage the Lyapunov optimization technique to formulate the video content placement problem as a series of one-time-slot optimization problems and apply an Alternating Direction Method of Multipliers (ADMM)-based method to solve each of them. We further devise a distributed Multi-Agent Reinforcement Learning (MARL)-based method with value decomposition mechanism and parallelization policy update method to solve the video content placement problem. The value Decomposition mechanism deals with the credit assignment among multiple agents, which promotes the cooperative optimization of the global target and reduces the frequency of information exchange. The parallelization of policy network can speed up the convergence process. Simulation results verify the effectiveness and superiority of our proposed centralized and distributed algorithms in terms of performance.
KW - Video content placement
KW - mobile edge computing
KW - multi-agent reinforcement learning
KW - online optimization
UR - http://www.scopus.com/inward/record.url?scp=85137575983&partnerID=8YFLogxK
U2 - 10.1109/TMC.2022.3200401
DO - 10.1109/TMC.2022.3200401
M3 - Article
AN - SCOPUS:85137575983
SN - 1536-1233
VL - 22
SP - 6843
EP - 6859
JO - IEEE Transactions on Mobile Computing
JF - IEEE Transactions on Mobile Computing
IS - 11
ER -