Eye gaze based 3d triangulation for robotic bionic eyes

Di Fan, Yanyang Liu, Xiaopeng Chen*, Fei Meng, Xilong Liu, Zakir Ullah, Wei Cheng, Yunhui Liu, Qiang Huang

*Corresponding author for this work

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Abstract

Three-dimensional (3D) triangulation based on active binocular vision has increasing amounts of applications in computer vision and robotics. An active binocular vision system with non-fixed cameras needs to calibrate the stereo extrinsic parameters online to perform 3D triangulation. However, the accuracy of stereo extrinsic parameters and disparity have a significant impact on 3D triangulation precision. We propose a novel eye gaze based 3D triangulation method that does not use stereo extrinsic parameters directly in order to reduce the impact. Instead, we drive both cameras to gaze at a 3D spatial point P at the optical center through visual servoing. Subsequently, we can obtain the 3D coordinates of P through the intersection of the two optical axes of both cameras. We have performed experiments to compare with previous disparity based work, named the integrated two-pose calibration (ITPC) method, using our robotic bionic eyes. The experiments show that our method achieves comparable results with ITPC.

Original languageEnglish
Article number5271
Pages (from-to)1-24
Number of pages24
JournalSensors
Volume20
Issue number18
DOIs
Publication statusPublished - 2 Sept 2020

Keywords

  • 3D coordinates estimation
  • 3D triangulation
  • Active binocular vision
  • Eye gaze
  • Robotic bionic eyes

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Fan, D., Liu, Y., Chen, X., Meng, F., Liu, X., Ullah, Z., Cheng, W., Liu, Y., & Huang, Q. (2020). Eye gaze based 3d triangulation for robotic bionic eyes. Sensors, 20(18), 1-24. Article 5271. https://doi.org/10.3390/s20185271