Performance and user preference of various functions for mapping hand position to movement velocity in a virtual environment

Weizhi Nai, David Rempel, Yue Liu*, Alan Barr, Carisa Harris-Adamson, Yongtian Wang

*此作品的通讯作者

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3 引用 (Scopus)
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摘要

This study evaluated the effect of different hand-position-to-velocity mapping functions on user performance and preference for freehand gesture navigation in a virtual environment. Three parameters of the velocity mapping function were evaluated: hand position to velocity slope, linearity and size of the zero-velocity area around the resting hand position (e.g., dead zone). 16 subjects completed a forward movement task in a virtual environment with different distances and sizes of target-destinations. Time to complete the tasks was significantly influenced by velocity slope and linearity. Subjective usability ratings were influenced by all three parameters. When optimized, free-hand gestures provide a functional form of human-computer interaction in a virtual environment.

源语言英语
主期刊名Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
出版商Springer Verlag
141-152
页数12
DOI
出版状态已出版 - 2017

出版系列

姓名Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
10280
ISSN(印刷版)0302-9743
ISSN(电子版)1611-3349

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引用此

Nai, W., Rempel, D., Liu, Y., Barr, A., Harris-Adamson, C., & Wang, Y. (2017). Performance and user preference of various functions for mapping hand position to movement velocity in a virtual environment. 在 Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (页码 141-152). (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); 卷 10280). Springer Verlag. https://doi.org/10.1007/978-3-319-57987-0_12