One-shot many-to-many facial reenactment using Bi-Layer Graph Convolutional Networks

Uzair Saeed, Ammar Armghan, Wang Quanyu*, Fayadh Alenezi, Sun Yue, Prayag Tiwari

*此作品的通讯作者

科研成果: 期刊稿件文章同行评审

4 引用 (Scopus)

摘要

Facial reenactment is aimed at animating a source face image into a new place using a driving facial picture. In a few shot scenarios, the present strategies are designed with one or more identities or identity-sustained suffering protection challenges. These current solutions are either developed with one or more identities in mind, or face identity protection issues in one or more shot situations. Multiple pictures from the same entity have been used in previous research to model facial reenactment. In contrast, this paper presents a novel model of one-shot many-to-many facial reenactments that uses only one facial image of a face. The proposed model produces a face that represents the objective representation of the same source identity. The proposed technique can simulate motion from a single image by decomposing an object into two layers. Using bi-layer with Convolutional Neural Network (CNN), we named our model Bi-Layer Graph Convolutional Layers (BGCLN) which utilized to create the latent vector's optical flow representation. This yields the precise structure and shape of the optical stream. Comprehensive studies suggest that our technique can produce high-quality results and outperform most recent techniques in both qualitative and quantitative data comparisons. Our proposed system can perform facial reenactment at 15 fps, which is approximately real time. Our code is publicly available at https://github.com/usaeed786/BGCLN.

源语言英语
页(从-至)193-204
页数12
期刊Neural Networks
156
DOI
出版状态已出版 - 12月 2022

指纹

探究 'One-shot many-to-many facial reenactment using Bi-Layer Graph Convolutional Networks' 的科研主题。它们共同构成独一无二的指纹。

引用此