On the Approximation of Nash Equilibria in Sparse Win-Lose Multi-player Games

Zhengyang Liu, Jiawei Li, Xiaotie Deng

科研成果: 书/报告/会议事项章节会议稿件同行评审

4 引用 (Scopus)

摘要

A polymatrix game is a multi-player game over n players, where each player chooses a pure strategy from a list of its own pure strategies. The utility of each player is a sum of payoffs it gains from the two player’s game from all its neighbors, under its chosen strategy and that of its neighbor. As a natural extension to two-player games (a.k.a. bimatrix games), polymatrix games are widely used for multi-agent games in real world scenarios. In this paper we show that the problem of approximating a Nash equilibrium in a polymatrix game within the polynomial precision is PPAD-hard, even in sparse and win-lose ones. This result further challenges the predictability of Nash equilibria as a solution concept in the multi-agent setting. We also propose a simple and efficient algorithm, when the game is further restricted. Together, we establish a new dichotomy theorem for this class of games. It is also of independent interest for exploring the computational and structural properties in Nash equilibria.

源语言英语
主期刊名35th AAAI Conference on Artificial Intelligence, AAAI 2021
出版商Association for the Advancement of Artificial Intelligence
5557-5565
页数9
ISBN(电子版)9781713835974
出版状态已出版 - 2021
活动35th AAAI Conference on Artificial Intelligence, AAAI 2021 - Virtual, Online
期限: 2 2月 20219 2月 2021

出版系列

姓名35th AAAI Conference on Artificial Intelligence, AAAI 2021
6B

会议

会议35th AAAI Conference on Artificial Intelligence, AAAI 2021
Virtual, Online
时期2/02/219/02/21

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