Hyper-casual endless game based dynamic difficulty adjustment system for players replay ability

Zichu Yang, Bowen Sun*

*此作品的通讯作者

科研成果: 书/报告/会议事项章节会议稿件同行评审

2 引用 (Scopus)

摘要

This work aims to extend the life of hypercasual endless smartphone games, which is one of the most significant problems facing hypercasual games. Almost half of apps available from app stores are mobile games and most are hypercasual games. Among hypercasual games, the most popular types are endless games, which have unique characteristics, including very short play sessions and minimalistic design. However, due to the short play sessions involved, most players stop playing endless games once their skills have reached a certain level or when they cannot improve their skills enough to reach the required goal. Most endless games do not have difficulty levels that can be manipulated by players, and their short play sessions only make this problem worse.

源语言英语
主期刊名Proceedings - 2020 IEEE International Symposium on Parallel and Distributed Processing with Applications, 2020 IEEE International Conference on Big Data and Cloud Computing, 2020 IEEE International Symposium on Social Computing and Networking and 2020 IEEE International Conference on Sustainable Computing and Communications, ISPA-BDCloud-SocialCom-SustainCom 2020
编辑Jia Hu, Geyong Min, Nektarios Georgalas, Zhiwei Zhao, Fei Hao, Wang Miao
出版商Institute of Electrical and Electronics Engineers Inc.
860-866
页数7
ISBN(电子版)9781665414852
DOI
出版状态已出版 - 12月 2020
活动18th IEEE International Symposium on Parallel and Distributed Processing with Applications, 10th IEEE International Conference on Big Data and Cloud Computing, 13th IEEE International Symposium on Social Computing and Networking and 10th IEEE International Conference on Sustainable Computing and Communications, ISPA-BDCloud-SocialCom-SustainCom 2020 - Virtual, Exeter, 英国
期限: 17 12月 202019 12月 2020

出版系列

姓名Proceedings - 2020 IEEE International Symposium on Parallel and Distributed Processing with Applications, 2020 IEEE International Conference on Big Data and Cloud Computing, 2020 IEEE International Symposium on Social Computing and Networking and 2020 IEEE International Conference on Sustainable Computing and Communications, ISPA-BDCloud-SocialCom-SustainCom 2020

会议

会议18th IEEE International Symposium on Parallel and Distributed Processing with Applications, 10th IEEE International Conference on Big Data and Cloud Computing, 13th IEEE International Symposium on Social Computing and Networking and 10th IEEE International Conference on Sustainable Computing and Communications, ISPA-BDCloud-SocialCom-SustainCom 2020
国家/地区英国
Virtual, Exeter
时期17/12/2019/12/20

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