Depth filtering in 3D reconstruction of indoor scenes based on kinect

Lei Wu, Senchun Chai

科研成果: 书/报告/会议事项章节会议稿件同行评审

2 引用 (Scopus)

摘要

Recently due to the appearance of low-cost 3D camera, such as Microsoft Kinect, 3D reconstruction plays an increasingly important role in computer vision fields, as well as image processing and pattern recognition. But owing to the physical shadow and the underlying generating mechanisms, the range map from Kinect contains a large number of noises. In this work, a new 3D reconstruction workflow aiming at the above problem is presented, including hole-filling, coordinate transformation from 2D to 3D, and 3D depth de-noising algorithm. A 3D indoor scene reconstruction example is presented to demonstrate effectiveness of the proposed workflow. The experiments results illustrate that the provided method can reconstruct an indoor scene with less memory cost but good performance.

源语言英语
主期刊名Proceedings - 2014 7th International Symposium on Computational Intelligence and Design, ISCID 2014
出版商Institute of Electrical and Electronics Engineers Inc.
356-359
页数4
ISBN(电子版)9781479970056
DOI
出版状态已出版 - 19 3月 2015
活动7th International Symposium on Computational Intelligence and Design, ISCID 2014 - Hangzhou, 中国
期限: 13 12月 201414 12月 2014

出版系列

姓名Proceedings - 2014 7th International Symposium on Computational Intelligence and Design, ISCID 2014
1

会议

会议7th International Symposium on Computational Intelligence and Design, ISCID 2014
国家/地区中国
Hangzhou
时期13/12/1414/12/14

指纹

探究 'Depth filtering in 3D reconstruction of indoor scenes based on kinect' 的科研主题。它们共同构成独一无二的指纹。

引用此