TY - GEN
T1 - Barrier Analysis of the Two-Deadline Game
AU - Xu, Ningsheng
AU - Huang, Weiwen
AU - Liang, Li
AU - Deng, Fang
N1 - Publisher Copyright:
© 2023 IEEE.
PY - 2023
Y1 - 2023
N2 - This paper presents an in-depth study on the dead-line differential game, which is a fundamental type within qualitative differential games. Challenges exist in the research, primarily due to the complexity of the Retrograde Path Equations (RPEs) in the two-deadline game, often preventing the determination of the barrier's analytical form. To address this problem, we introduce a novel method using decomposition. We decompose the entire game into two subgames, apply Isaacs's approach to construct the barriers for each subgame individually, and then obtain the complete barrier of the entire game. In the two-dimensional space, this paper discusses the variations in the barriers and capture regions as the distance between the pursuer's position and the positions of the two deadlines changes. We have validated the methods and conclusions through a series of examples, demonstrating their effectiveness. This research offers new insights into the theoretical study of deadline games, providing more strategic choices for decision-makers in practical applications.
AB - This paper presents an in-depth study on the dead-line differential game, which is a fundamental type within qualitative differential games. Challenges exist in the research, primarily due to the complexity of the Retrograde Path Equations (RPEs) in the two-deadline game, often preventing the determination of the barrier's analytical form. To address this problem, we introduce a novel method using decomposition. We decompose the entire game into two subgames, apply Isaacs's approach to construct the barriers for each subgame individually, and then obtain the complete barrier of the entire game. In the two-dimensional space, this paper discusses the variations in the barriers and capture regions as the distance between the pursuer's position and the positions of the two deadlines changes. We have validated the methods and conclusions through a series of examples, demonstrating their effectiveness. This research offers new insights into the theoretical study of deadline games, providing more strategic choices for decision-makers in practical applications.
KW - Barrier
KW - deadline game
KW - game of kind
UR - http://www.scopus.com/inward/record.url?scp=85189299369&partnerID=8YFLogxK
U2 - 10.1109/CAC59555.2023.10451337
DO - 10.1109/CAC59555.2023.10451337
M3 - Conference contribution
AN - SCOPUS:85189299369
T3 - Proceedings - 2023 China Automation Congress, CAC 2023
SP - 6872
EP - 6877
BT - Proceedings - 2023 China Automation Congress, CAC 2023
PB - Institute of Electrical and Electronics Engineers Inc.
T2 - 2023 China Automation Congress, CAC 2023
Y2 - 17 November 2023 through 19 November 2023
ER -