An auxiliary training method for single-player badminton

Tianyu Huang*, Yihao Li, Wentao Zhu

*此作品的通讯作者

科研成果: 书/报告/会议事项章节会议稿件同行评审

4 引用 (Scopus)

摘要

Aiming at the simulation training of badminton movement, this paper proposes a method of adjusting the deflection angle of the limbs based on monocular video movement reconstruction. The confidence and recognition rate were used to judge the effect of gesture recognition by detecting the key joints and their connections. We extracted depth information based on a residual learning full convolutional network and realized monocular video depth estimation. We also designed a neural network regressor to reconstruct 3D motions. The method was verified by comparing the motion capture data with 3D motion data generated by the monocular video.

源语言英语
主期刊名ICCSE 2021 - IEEE 16th International Conference on Computer Science and Education
出版商Institute of Electrical and Electronics Engineers Inc.
441-446
页数6
ISBN(电子版)9781665414685
DOI
出版状态已出版 - 17 8月 2021
活动16th IEEE International Conference on Computer Science and Education, ICCSE 2021 - Lancaster, 英国
期限: 17 8月 202121 8月 2021

出版系列

姓名ICCSE 2021 - IEEE 16th International Conference on Computer Science and Education

会议

会议16th IEEE International Conference on Computer Science and Education, ICCSE 2021
国家/地区英国
Lancaster
时期17/08/2121/08/21

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