Affordance Maintenance-Based 3D Scene Synthesis for Immersive Mixed Reality

Haiyan Jiang, Dongdong Weng*, Xiaonuo Dongye

*此作品的通讯作者

科研成果: 书/报告/会议事项章节会议稿件同行评审

摘要

With the explosion of head-mounted displays into the commercial market, immersive scenes are being used in many applications, e.g., training and entertainment. As these applications are usually used indoors, the user would suffer from safety and immersion issues when immersed in a virtual scene. Therefore, we propose a 3D synthesis method that synthesizes the 3D scene according to the affordance of physical objects in the situated physical environment and the intention of the user. The results show that virtual objects in synthetic scenes have the same affordances as physical objects in the real world and can provide interaction medium and feedback to the situated user and avoid collisions.

源语言英语
主期刊名Proceedings - 2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2024
出版商Institute of Electrical and Electronics Engineers Inc.
805-806
页数2
ISBN(电子版)9798350374490
DOI
出版状态已出版 - 2024
活动2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2024 - Orlando, 美国
期限: 16 3月 202421 3月 2024

出版系列

姓名Proceedings - 2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2024

会议

会议2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2024
国家/地区美国
Orlando
时期16/03/2421/03/24

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