@inproceedings{7dbe4da91db9417e969cd30355268b60,
title = "Acceleration for the real-time radar echoes simulation of space multi-target using GPU",
abstract = "Instead of practical radar systems, the concept of radar echoes simulator is used to rapidly generate the radar echoes of the illuminated space targets within a beam, which are then sent to the subsequent signal processing system. The purpose of developing the multi-target echoes simulator is to test the multi-target detection and tracking ability of radar signal processing system in the laboratory environment. This paper describes a real-time multi-target radar echoes simulator system which utilizes the GPU to improve its real-time performance. The experiments are conducted to compare the time consumptions between the traditional CPU-based simulator and the novel GPU-based simulator. The result shows that the GPU-based simulator consumes much less time than that of the CPU-based simulator. Besides, two modified schemes are proposed to further optimize the GPU-based real-time simulator, and the time consumption can be further decreased to nearly 6.5ms which is applicable for real-time radar echoes simulator system.",
keywords = "FFT, GPU, Modulation, Multi-target, Radar",
author = "Yu Lin and Shan Xue and Chen, {De Feng}",
note = "Publisher Copyright: {\textcopyright} 2016 IEEE.; 2nd IEEE International Conference on Computer and Communications, ICCC 2016 ; Conference date: 14-10-2016 Through 17-10-2016",
year = "2017",
month = may,
day = "10",
doi = "10.1109/CompComm.2016.7925217",
language = "English",
series = "2016 2nd IEEE International Conference on Computer and Communications, ICCC 2016 - Proceedings",
publisher = "Institute of Electrical and Electronics Engineers Inc.",
pages = "2845--2849",
booktitle = "2016 2nd IEEE International Conference on Computer and Communications, ICCC 2016 - Proceedings",
address = "United States",
}