Abstract
The basic procedure to simulate dynamic natural objects with particle system method was introduced. The special effect of the flame and smog was simulated perfectly by setting the color, brightness, transparency, shape, texture, size, velocity and position of the particle system in Vega Prime real time scene simulation. The movement of flame with the launching equipment was achieved by transforming the velocity of launching coordinate system to scene coordinate system.
Original language | English |
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Pages (from-to) | 938-941 |
Number of pages | 4 |
Journal | Xitong Fangzhen Xuebao / Journal of System Simulation |
Volume | 22 |
Issue number | 4 |
Publication status | Published - Apr 2010 |
Keywords
- Coordinate conversation
- Coordinate system
- Particle system
- Scene simulation
- Vega Prime