Research of particle system applied in Vega prime real time scene simulation

Yan Ping Liao*, Li Liu, Xiao Jing Du, Ze Hua Qi, Hai Tao Bai

*此作品的通讯作者

科研成果: 期刊稿件文章同行评审

4 引用 (Scopus)

摘要

The basic procedure to simulate dynamic natural objects with particle system method was introduced. The special effect of the flame and smog was simulated perfectly by setting the color, brightness, transparency, shape, texture, size, velocity and position of the particle system in Vega Prime real time scene simulation. The movement of flame with the launching equipment was achieved by transforming the velocity of launching coordinate system to scene coordinate system.

源语言英语
页(从-至)938-941
页数4
期刊Xitong Fangzhen Xuebao / Journal of System Simulation
22
4
出版状态已出版 - 4月 2010

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