TY - GEN
T1 - Load balancing routing in three dimensional wireless networks
AU - Li, Fan
AU - Chen, Siyuan
AU - Wang, Yu
AU - Chen, Jiming
PY - 2008
Y1 - 2008
N2 - Although most existing wireless systems and protocols are based on two-dimensional design, in reality, a variety of networks operate in three-dimensions. The design of protocols for 3D networks is surprisingly more difficult than the design of those for 2D networks. In this paper, we investigate how to design load balancing routing for 3D networks. Most current wireless routing protocols are based on Shortest Path Routing (SPR), where packets are delivered along the shortest route from a source to a destination. However, under uniform communication, shortest path routing suffers from uneven load distribution in the network, such as crowed center effect where the center nodes have more load than the nodes in the periphery. Aim to balance the load, we propose a novel 3D routing method, called 3D Circular Sailing Routing (CSR), which maps the 3D network onto a sphere and routes the packets based on the spherical distance on the sphere. We describe two mapping methods for CSR and then provide theoretical proofs of their competitiveness compared to SPR. For both proposed methods, we conduct simulations to study their performance in grid and random networks.
AB - Although most existing wireless systems and protocols are based on two-dimensional design, in reality, a variety of networks operate in three-dimensions. The design of protocols for 3D networks is surprisingly more difficult than the design of those for 2D networks. In this paper, we investigate how to design load balancing routing for 3D networks. Most current wireless routing protocols are based on Shortest Path Routing (SPR), where packets are delivered along the shortest route from a source to a destination. However, under uniform communication, shortest path routing suffers from uneven load distribution in the network, such as crowed center effect where the center nodes have more load than the nodes in the periphery. Aim to balance the load, we propose a novel 3D routing method, called 3D Circular Sailing Routing (CSR), which maps the 3D network onto a sphere and routes the packets based on the spherical distance on the sphere. We describe two mapping methods for CSR and then provide theoretical proofs of their competitiveness compared to SPR. For both proposed methods, we conduct simulations to study their performance in grid and random networks.
UR - http://www.scopus.com/inward/record.url?scp=51249104845&partnerID=8YFLogxK
U2 - 10.1109/ICC.2008.578
DO - 10.1109/ICC.2008.578
M3 - Conference contribution
AN - SCOPUS:51249104845
SN - 9781424420742
T3 - IEEE International Conference on Communications
SP - 3073
EP - 3077
BT - ICC 2008 - IEEE International Conference on Communications, Proceedings
T2 - IEEE International Conference on Communications, ICC 2008
Y2 - 19 May 2008 through 23 May 2008
ER -