TY - GEN
T1 - Incentivizing crowdsourced workers via truth detection
AU - Huang, Chao
AU - Yu, Haoran
AU - Huang, Jianwei
AU - Berry, Randall A.
N1 - Publisher Copyright:
© 2019 IEEE.
PY - 2019/11
Y1 - 2019/11
N2 - Crowdsourcing platforms often want to incentivize workers to finish tasks with high quality and truthfully report their solutions. A high quality solution requires a worker to exert effort; a platform can motivate such effort exertion and truthful reporting by providing a reward. We propose a novel rewarding mechanism based on using a truth detection technology, which can verify the correctness of workers' responses to questions with an imperfect accuracy (e.g., questions regarding whether the workers exert effort finishing the tasks and whether they truthfully report their solutions). We model the interactions between the platform and workers as a two-stage Stackelberg game. In Stage I, the platform optimizes the reward design associated with truth detection to maximize its payoff. In Stage II, the workers decide their effort levels and reporting strategies to maximize their payoffs (which depend on the output of the truth detection). We analyze the game's equilibrium and show that as the truth detection accuracy improves, the platform should incentivize more workers to exert effort finishing the tasks and truthfully report their solutions. Moreover, our mechanism performs well even when the detection accuracy is not very high. A 60% accurate detection can yield a platform payoff that is more than 85% of the maximum achieved under perfect (100% accurate) detection.
AB - Crowdsourcing platforms often want to incentivize workers to finish tasks with high quality and truthfully report their solutions. A high quality solution requires a worker to exert effort; a platform can motivate such effort exertion and truthful reporting by providing a reward. We propose a novel rewarding mechanism based on using a truth detection technology, which can verify the correctness of workers' responses to questions with an imperfect accuracy (e.g., questions regarding whether the workers exert effort finishing the tasks and whether they truthfully report their solutions). We model the interactions between the platform and workers as a two-stage Stackelberg game. In Stage I, the platform optimizes the reward design associated with truth detection to maximize its payoff. In Stage II, the workers decide their effort levels and reporting strategies to maximize their payoffs (which depend on the output of the truth detection). We analyze the game's equilibrium and show that as the truth detection accuracy improves, the platform should incentivize more workers to exert effort finishing the tasks and truthfully report their solutions. Moreover, our mechanism performs well even when the detection accuracy is not very high. A 60% accurate detection can yield a platform payoff that is more than 85% of the maximum achieved under perfect (100% accurate) detection.
UR - http://www.scopus.com/inward/record.url?scp=85079285066&partnerID=8YFLogxK
U2 - 10.1109/GlobalSIP45357.2019.8969240
DO - 10.1109/GlobalSIP45357.2019.8969240
M3 - Conference contribution
AN - SCOPUS:85079285066
T3 - GlobalSIP 2019 - 7th IEEE Global Conference on Signal and Information Processing, Proceedings
BT - GlobalSIP 2019 - 7th IEEE Global Conference on Signal and Information Processing, Proceedings
PB - Institute of Electrical and Electronics Engineers Inc.
T2 - 7th IEEE Global Conference on Signal and Information Processing, GlobalSIP 2019
Y2 - 11 November 2019 through 14 November 2019
ER -