Depth Perception in Optical See-Through Augmented Reality: Investigating the Impact of Texture Density, Luminance Contrast, and Color Contrast

Chaochao Liu, Shining Ma*, Yue Liu, Yongtian Wang, Weitao Song

*Corresponding author for this work

Research output: Contribution to journalArticlepeer-review

Abstract

The immersive augmented reality (AR) system necessitates precise depth registration between virtual objects and the real scene. Prior studies have emphasized the efficacy of surface texture in providing depth cues to enhance depth perception across various media, including the real scene, virtual reality, and AR. However, these studies predominantly focus on black-and-white textures, leaving a gap in understanding the effectiveness of colored textures. To address this gap and further explore texture-related factors in AR, a series of experiments were conducted to investigate the effects of different texture cues on depth perception using the perceptual matching method. Findings indicate that the absolute depth error increases with decreasing contrast under black-and-white texture. Moreover, textures with higher color contrast also contribute to enhanced accuracy of depth judgments in AR. However, no significant effect of texture density on depth perception was observed. The findings serve as a theoretical reference for texture design in AR, aiding in the optimization of virtual-real registration processes.

Original languageEnglish
Pages (from-to)7266-7276
Number of pages11
JournalIEEE Transactions on Visualization and Computer Graphics
Volume30
Issue number11
DOIs
Publication statusPublished - 2024

Keywords

  • Augmented reality
  • OST AR
  • depth perception
  • texture contrast
  • texture density

Fingerprint

Dive into the research topics of 'Depth Perception in Optical See-Through Augmented Reality: Investigating the Impact of Texture Density, Luminance Contrast, and Color Contrast'. Together they form a unique fingerprint.

Cite this