Augmented Reality and Interactive Experience Design of the Emperor Qianlong’s San Xi Hall in the Palace Museum

Ying Chen, Dehua Yu*

*Corresponding author for this work

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Abstract

Augmented reality technology has been widely used in museums. Visitors can combine virtual images and real scenes through AR glasses, which can enhance the sense of experience, and achieve immersive viewing and interaction. The research was mainly applied to the Palace Museum's official study, San Xi Hall, a small window room with a heated brick bed surrounded by various cultural relics. The virtual emperor is set in there and combined with the real scene to restore the scene of the entire study. Visitors can put their hands into the view of AR glasses and use gestures to interact with the virtual emperor and relics, and the vivid virtual emperor will be presented in a variety of interesting poses. One finger click on the relic can enter a new page to see more information. Rotate wrist at any angle, or pinch it between thumb and forefinger to zoom in, to see the details more clearly. Click the hat on his head, he will put the hat on the hat rack; Click his hand and he will start to pick up the brush of Chinese calligraphy and say “Let me show you Chinese calligraphy!”. It allows visitors to have a clearer understanding of relics in San Xi Hall, feel the daily study of Emperor Qianlong. It is a positive exploration and practice for the digital dissemination of traditional Chinese culture. And this interactive mode of immersive visits can be extended to all museums and galleries, which is a beneficial attempt.

Original languageEnglish
Title of host publicationHCI International 2024 Posters - 26th International Conference on Human-Computer Interaction, HCII 2024, Proceedings
EditorsConstantine Stephanidis, Margherita Antona, Stavroula Ntoa, Gavriel Salvendy
PublisherSpringer Science and Business Media Deutschland GmbH
Pages181-187
Number of pages7
ISBN (Print)9783031619656
DOIs
Publication statusPublished - 2024
Event26th International Conference on Human-Computer Interaction, HCII 2024 - Washington, United States
Duration: 29 Jun 20244 Jul 2024

Publication series

NameCommunications in Computer and Information Science
Volume2119 CCIS
ISSN (Print)1865-0929
ISSN (Electronic)1865-0937

Conference

Conference26th International Conference on Human-Computer Interaction, HCII 2024
Country/TerritoryUnited States
CityWashington
Period29/06/244/07/24

Keywords

  • Augmented Reality
  • San Xi Hall
  • Scene Interaction Design
  • The Palace Museum

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Chen, Y., & Yu, D. (2024). Augmented Reality and Interactive Experience Design of the Emperor Qianlong’s San Xi Hall in the Palace Museum. In C. Stephanidis, M. Antona, S. Ntoa, & G. Salvendy (Eds.), HCI International 2024 Posters - 26th International Conference on Human-Computer Interaction, HCII 2024, Proceedings (pp. 181-187). (Communications in Computer and Information Science; Vol. 2119 CCIS). Springer Science and Business Media Deutschland GmbH. https://doi.org/10.1007/978-3-031-61966-3_20