A Stroop-based Long-term Cognitive Training Game for the Elderly in Head-mounted Displays

Qiuxin Du, Dongdong Weng*, Haiyan Jiang, Shanshan Chen

*Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

3 Citations (Scopus)

Abstract

Virtual reality (VR) games have been increasingly incorporated into the cognitive training of the elderly because of their unique immersion and interactivity. However, previous studies have focused on existing commercial games, which are not suitable for the elderly. Due to the progressive decline in cognitive abilities and inflexible action of the elderly, we propose a VR music game (LightSword) based on two classical psychological paradigms (Dual-task and Stroop). To enable long-term cognitive training of the elderly in a playful and relaxed virtual environment, the game integrates easy interactions, motivating mechanisms with real-time feedback, and pleasant music. The results of the prior study show a linear increase in game performance scores which are related to cognitive ability, demonstrating the potential of the proposed game for cognitive training.

Original languageEnglish
Title of host publicationProceedings - 2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct, ISMAR-Adjunct 2022
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages505-506
Number of pages2
ISBN (Electronic)9781665453653
DOIs
Publication statusPublished - 2022
Event21st IEEE International Symposium on Mixed and Augmented Reality Adjunct, ISMAR-Adjunct 2022 - Singapore, Singapore
Duration: 17 Oct 202221 Oct 2022

Publication series

NameProceedings - 2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct, ISMAR-Adjunct 2022

Conference

Conference21st IEEE International Symposium on Mixed and Augmented Reality Adjunct, ISMAR-Adjunct 2022
Country/TerritorySingapore
CitySingapore
Period17/10/2221/10/22

Keywords

  • Human-centered computing-Interaction design-Interaction design process and methods-User centered design

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