TY - GEN
T1 - A Stroop-based Long-term Cognitive Training Game for the Elderly in Head-mounted Displays
AU - Du, Qiuxin
AU - Weng, Dongdong
AU - Jiang, Haiyan
AU - Chen, Shanshan
N1 - Publisher Copyright:
© 2022 IEEE.
PY - 2022
Y1 - 2022
N2 - Virtual reality (VR) games have been increasingly incorporated into the cognitive training of the elderly because of their unique immersion and interactivity. However, previous studies have focused on existing commercial games, which are not suitable for the elderly. Due to the progressive decline in cognitive abilities and inflexible action of the elderly, we propose a VR music game (LightSword) based on two classical psychological paradigms (Dual-task and Stroop). To enable long-term cognitive training of the elderly in a playful and relaxed virtual environment, the game integrates easy interactions, motivating mechanisms with real-time feedback, and pleasant music. The results of the prior study show a linear increase in game performance scores which are related to cognitive ability, demonstrating the potential of the proposed game for cognitive training.
AB - Virtual reality (VR) games have been increasingly incorporated into the cognitive training of the elderly because of their unique immersion and interactivity. However, previous studies have focused on existing commercial games, which are not suitable for the elderly. Due to the progressive decline in cognitive abilities and inflexible action of the elderly, we propose a VR music game (LightSword) based on two classical psychological paradigms (Dual-task and Stroop). To enable long-term cognitive training of the elderly in a playful and relaxed virtual environment, the game integrates easy interactions, motivating mechanisms with real-time feedback, and pleasant music. The results of the prior study show a linear increase in game performance scores which are related to cognitive ability, demonstrating the potential of the proposed game for cognitive training.
KW - Human-centered computing-Interaction design-Interaction design process and methods-User centered design
UR - http://www.scopus.com/inward/record.url?scp=85146050564&partnerID=8YFLogxK
U2 - 10.1109/ISMAR-Adjunct57072.2022.00107
DO - 10.1109/ISMAR-Adjunct57072.2022.00107
M3 - Conference contribution
AN - SCOPUS:85146050564
T3 - Proceedings - 2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct, ISMAR-Adjunct 2022
SP - 505
EP - 506
BT - Proceedings - 2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct, ISMAR-Adjunct 2022
PB - Institute of Electrical and Electronics Engineers Inc.
T2 - 21st IEEE International Symposium on Mixed and Augmented Reality Adjunct, ISMAR-Adjunct 2022
Y2 - 17 October 2022 through 21 October 2022
ER -