Research on concurrent assembly in virtual environment

Cheng Cheng*, Guangju Li

*此作品的通讯作者

科研成果: 书/报告/会议事项章节会议稿件同行评审

1 引用 (Scopus)

摘要

Cooperation is a critical and the most difficult task in virtual assembly. Since the participants could not perceive reliably in virtual environment like that in real reality, many accurate assembly tasks seemed like impossible to be accomplished only by the means of human direct manipulation. This paper presents a strategy and algorithms to solve the problem of concurrent assembly. Active object and computation-based perception mechanism are used. Object's behavior in virtual assembly is analyzed in detail and object trace is constructed. Concurrent assembly process is formally described based on object trace. Practice shows that the accurate assembly task is well supported by the concurrent algorithm, and the participants ' burden is sharply reduced.

源语言英语
主期刊名Proceedings of 2007 10th IEEE International Conference on Computer Aided Design and Computer Graphics, CAD/Graphics 2007
407-412
页数6
DOI
出版状态已出版 - 2007
活动2007 10th IEEE International Conference on Computer Aided Design and Computer Graphics, CAD/Graphics 2007 - Beijing, 中国
期限: 15 10月 200718 10月 2007

出版系列

姓名Proceedings of 2007 10th IEEE International Conference on Computer Aided Design and Computer Graphics, CAD/Graphics 2007

会议

会议2007 10th IEEE International Conference on Computer Aided Design and Computer Graphics, CAD/Graphics 2007
国家/地区中国
Beijing
时期15/10/0718/10/07

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