Interactive animation construction in virtual environments

Cheng Cheng*, Bao An Lu, Marine Umwali

*此作品的通讯作者

科研成果: 书/报告/会议事项章节会议稿件同行评审

1 引用 (Scopus)

摘要

Current mechanical kinematic animation can’t satisfy the requirements of Virtual Environment (VE) based design. The kinematic animation design in VE development platform does not have high level models and mechanisms, the interactive animation designs and developments are very difficult and time consuming. For these reasons, this paper proposes an innovative method for interactive kinematic animation design and development in VE, including dynamic runtime model and execution algorithm for interactive animation. A complex mechanical kinematic mechanism, that is, the engine assembly, is built to validate the animation technology introduced in this paper.

源语言英语
主期刊名Advanced Design and Manufacturing Technology IV
编辑Jianzhong Lin, Tianhong Yan, Xinsheng Xu, Zhengyi Jiang
出版商Trans Tech Publications Ltd.
515-518
页数4
ISBN(电子版)9783038352570
DOI
出版状态已出版 - 2014
活动4th International Conference on Advanced Design and Manufacturing Engineering, ADME 2014 - Hangzhou, 中国
期限: 26 7月 201427 7月 2014

出版系列

姓名Applied Mechanics and Materials
635-637
ISSN(印刷版)1660-9336
ISSN(电子版)1662-7482

会议

会议4th International Conference on Advanced Design and Manufacturing Engineering, ADME 2014
国家/地区中国
Hangzhou
时期26/07/1427/07/14

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