摘要
Current mechanical kinematic animation can’t satisfy the requirements of Virtual Environment (VE) based design. The kinematic animation design in VE development platform does not have high level models and mechanisms, the interactive animation designs and developments are very difficult and time consuming. For these reasons, this paper proposes an innovative method for interactive kinematic animation design and development in VE, including dynamic runtime model and execution algorithm for interactive animation. A complex mechanical kinematic mechanism, that is, the engine assembly, is built to validate the animation technology introduced in this paper.
源语言 | 英语 |
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主期刊名 | Advanced Design and Manufacturing Technology IV |
编辑 | Jianzhong Lin, Tianhong Yan, Xinsheng Xu, Zhengyi Jiang |
出版商 | Trans Tech Publications Ltd. |
页 | 515-518 |
页数 | 4 |
ISBN(电子版) | 9783038352570 |
DOI | |
出版状态 | 已出版 - 2014 |
活动 | 4th International Conference on Advanced Design and Manufacturing Engineering, ADME 2014 - Hangzhou, 中国 期限: 26 7月 2014 → 27 7月 2014 |
出版系列
姓名 | Applied Mechanics and Materials |
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卷 | 635-637 |
ISSN(印刷版) | 1660-9336 |
ISSN(电子版) | 1662-7482 |
会议
会议 | 4th International Conference on Advanced Design and Manufacturing Engineering, ADME 2014 |
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国家/地区 | 中国 |
市 | Hangzhou |
时期 | 26/07/14 → 27/07/14 |
指纹
探究 'Interactive animation construction in virtual environments' 的科研主题。它们共同构成独一无二的指纹。引用此
Cheng, C., Lu, B. A., & Umwali, M. (2014). Interactive animation construction in virtual environments. 在 J. Lin, T. Yan, X. Xu, & Z. Jiang (编辑), Advanced Design and Manufacturing Technology IV (页码 515-518). (Applied Mechanics and Materials; 卷 635-637). Trans Tech Publications Ltd.. https://doi.org/10.4028/www.scientific.net/AMM.635-637.515