TY - GEN
T1 - HiKeyb
T2 - 17th IEEE International Symposium on Mixed and Augmented Reality, ISMAR-Adjunct 2018
AU - Jiang, Haiyan
AU - Weng, Dongdong
AU - Zhang, Zhenliang
AU - Bao, Yihua
AU - Jia, Yufei
AU - Nie, Mengman
N1 - Publisher Copyright:
© 2018 IEEE.
PY - 2018/7/2
Y1 - 2018/7/2
N2 - Text entry is an imperative issue to be addressed in current entry systems for virtual environments (VEs). The entry method using a physical keyboard is still the most dominant choice for an efficient interaction regarding text entry. In this paper, we propose a typing system with a style of mixed reality, which is called HiKeyb, and it possesses a similar high-efficiency with the single physical keyboard in the real environment. The HiKeyb system consists of a depth camera, a pose tracking module, a head-mounted display (HMD), a QWERTY keyboard and a black table mat. This system can guarantee the entry efficiency and the amenity by not only introducing the force feedback from a movable physical keyboard, but also improving the immersion with the real hand image. In addition, the infrared absorption material helps improve the robustness of the system against different lighting environments. Experiments have proved that users wearing HMDs in Virtual Phrases session can achieve an entry rate of 23.1 words per minute and an error rate of 2.76%, and the rate ratio of virtual reality to real world is 78% when typing phrases. Besides, we find that the proposed system can provide a relatively close entry efficiency to that using a pure physical keyboard in the real environment.
AB - Text entry is an imperative issue to be addressed in current entry systems for virtual environments (VEs). The entry method using a physical keyboard is still the most dominant choice for an efficient interaction regarding text entry. In this paper, we propose a typing system with a style of mixed reality, which is called HiKeyb, and it possesses a similar high-efficiency with the single physical keyboard in the real environment. The HiKeyb system consists of a depth camera, a pose tracking module, a head-mounted display (HMD), a QWERTY keyboard and a black table mat. This system can guarantee the entry efficiency and the amenity by not only introducing the force feedback from a movable physical keyboard, but also improving the immersion with the real hand image. In addition, the infrared absorption material helps improve the robustness of the system against different lighting environments. Experiments have proved that users wearing HMDs in Virtual Phrases session can achieve an entry rate of 23.1 words per minute and an error rate of 2.76%, and the rate ratio of virtual reality to real world is 78% when typing phrases. Besides, we find that the proposed system can provide a relatively close entry efficiency to that using a pure physical keyboard in the real environment.
KW - HCI design and evaluation methods
KW - Human computer interaction
KW - Human computer interaction
KW - Human-centered computing
KW - Human-centered computing
KW - Interaction paradigms
KW - Usability testing
KW - Virtual reality
UR - http://www.scopus.com/inward/record.url?scp=85065548675&partnerID=8YFLogxK
U2 - 10.1109/ISMAR-Adjunct.2018.00051
DO - 10.1109/ISMAR-Adjunct.2018.00051
M3 - Conference contribution
AN - SCOPUS:85065548675
T3 - Adjunct Proceedings - 2018 IEEE International Symposium on Mixed and Augmented Reality, ISMAR-Adjunct 2018
SP - 132
EP - 137
BT - Adjunct Proceedings - 2018 IEEE International Symposium on Mixed and Augmented Reality, ISMAR-Adjunct 2018
PB - Institute of Electrical and Electronics Engineers Inc.
Y2 - 16 October 2018 through 20 October 2018
ER -