Adaptive animation design method for virtual environments

Cheng Cheng, Louyun Li

科研成果: 书/报告/会议事项章节会议稿件同行评审

1 引用 (Scopus)

摘要

There is a big gap between the WIMP interface animation design tools and virtual environment (VE) animation design platforms. The current animations in virtual environments lack the capability of adaptation, and adaptive animation design processes are programming based development with a great difficulty. These problems vastly limit the animation applications in virtual environments. This paper aims at putting forward an innovative animation construction strategy and methods to cope with these problems.

源语言英语
主期刊名GRAPP 2015 - 10th International Conference on Computer Graphics Theory and Applications; VISIGRAPP, Proceedings
编辑Paul Richard, Julien Pettre, Jose Braz
出版商SciTePress
356-361
页数6
ISBN(电子版)9789897580871
出版状态已出版 - 2015
活动10th International Conference on Computer Graphics Theory and Applications, GRAPP 2015 - Berlin, 德国
期限: 11 3月 201514 3月 2015

出版系列

姓名GRAPP 2015 - 10th International Conference on Computer Graphics Theory and Applications; VISIGRAPP, Proceedings

会议

会议10th International Conference on Computer Graphics Theory and Applications, GRAPP 2015
国家/地区德国
Berlin
时期11/03/1514/03/15

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引用此

Cheng, C., & Li, L. (2015). Adaptive animation design method for virtual environments. 在 P. Richard, J. Pettre, & J. Braz (编辑), GRAPP 2015 - 10th International Conference on Computer Graphics Theory and Applications; VISIGRAPP, Proceedings (页码 356-361). (GRAPP 2015 - 10th International Conference on Computer Graphics Theory and Applications; VISIGRAPP, Proceedings). SciTePress.