3D Interaction oriented object model

Cheng Cheng*, Jia Lu

*此作品的通讯作者

科研成果: 书/报告/会议事项章节会议稿件同行评审

摘要

Human computer interaction (HCI) is the most urgent challenge to virtual environment based manufacturing today. Traditionally VRML/X3D standards are used as the main object models in virtual environment (VE), and collision detection serves as the exclusive perception mechanism in such an environment. It is observed that these models are difficult to satisfy the requirement of 3D human computer interaction. This paper tries to provide a new object model scheme for virtual assembly which is a typical virtual environment application that has the most critical HCI requirements. The work of this paper includes introduction of object scheme, new perception mechanism, and object behaviour abstraction. The provided object model is applied and validated in virtual assembly prototype system.

源语言英语
主期刊名GRAPP 2010 - Proceedings of the International Conference on Computer Graphics Theory and Applications
393-396
页数4
出版状态已出版 - 2010
活动5th International Conference on Computer Graphics Theory and Applications, GRAPP 2010 - Angers, 法国
期限: 17 5月 201021 5月 2010

出版系列

姓名GRAPP 2010 - Proceedings of the International Conference on Computer Graphics Theory and Applications

会议

会议5th International Conference on Computer Graphics Theory and Applications, GRAPP 2010
国家/地区法国
Angers
时期17/05/1021/05/10

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引用此

Cheng, C., & Lu, J. (2010). 3D Interaction oriented object model. 在 GRAPP 2010 - Proceedings of the International Conference on Computer Graphics Theory and Applications (页码 393-396). (GRAPP 2010 - Proceedings of the International Conference on Computer Graphics Theory and Applications).