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周 雅
光电学院
h-index
226
引用
8
H-指数
根据储存在 Pure 的刊物以及来自 Scopus 的引用文献数量计算
1999
2024
每年的科研成果
概览
指纹图谱
合作网络
科研成果
(78)
相似学者
(7)
指纹图谱
深入其中 Ya Zhou 为活跃的研究主题。这些主题标签来自此人的成果。它们共同形成唯一的指纹。
分类
加权
按字母排序
Computer Science
3d Reconstruction
34%
Artificial Neural Network
14%
Attention (Machine Learning)
10%
Augmented Reality
60%
Augmented Reality System
59%
Authentication
34%
Camera Calibration
12%
Computer Vision
15%
Convolutional Neural Network
10%
Coordinate System
12%
Deep Learning
8%
Detection Method
13%
Dimensional Structure
8%
Experimental Result
75%
Flexibility Requirement
8%
Focus Area
8%
head mounted display
17%
Head Mounted Display
17%
Illumination Variation
8%
Image Processing
14%
Image Sequence
11%
Iterative Algorithm
17%
Matching Algorithm
8%
Neural Network
34%
Normal Distribution
10%
Object Detection
25%
Optical Network
11%
Optical Tracking
8%
Point Cloud
38%
Pose Estimation
21%
Practical Significance
8%
Recognition Rate
10%
Reconstruction Result
8%
Reference Frame
8%
Registration System
12%
Relationship Building
17%
Relative Position
11%
Rigid Transformation
15%
Salient Object Detection
17%
Scale Invariance
8%
Scale-Invariant Feature Transform
19%
Shape from Shading
8%
Sliding Window
8%
Source Direction
8%
Three-Dimensional Reconstruction
19%
Tracking Object
8%
Tracking System
8%
Training Data
10%
Virtual Environments
19%
Virtual Reality System
8%
Engineering
Artificial Neural Network
8%
Augmented Reality
100%
Autofocus
12%
Axial Displacement
8%
Block Matrix
8%
Color Coding
8%
Communication System
12%
Computer Graphic
8%
Computervision
15%
Control Point
8%
Coordinate System
15%
Detection Algorithm
24%
Dimensional System
8%
Experimental Result
54%
Fiducials
19%
Illuminant
17%
Illustrates
9%
Image Pair
8%
Image Processing
9%
Infrared Light
14%
Instrument Calibration
25%
Irradiance
17%
Iterative Algorithm
17%
Light Source
26%
Mapping Method
8%
Mechanical Design
8%
Multiscale
8%
Mutual Occlusion
25%
Normal Distribution
10%
Optical Systems
12%
Optoelectronics
25%
Periodic Time
8%
Point Cloud
31%
Pose Estimation
21%
Professional Equipment
8%
Real Scene
25%
Recognition Rate
10%
Registration Method
14%
Relative Position
11%
Scale Feature
8%
Simple System
8%
Skin Model
8%
Stereovision
14%
Supports
18%
Target Tracking
17%
Three-Dimensional Reconstruction
34%
Tracking Algorithm
10%
Transmissions
12%
Two Dimensional
8%
Virtual Reality
9%