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宋 维涛
光电学院
h-index
1235
引用
18
H-指数
根据储存在 Pure 的刊物以及来自 Scopus 的引用文献数量计算
2013
2025
每年的科研成果
概览
指纹图谱
合作网络
科研成果
(87)
相似学者
(2)
指纹图谱
深入其中 Weitao Song 为活跃的研究主题。这些主题标签来自此人的成果。它们共同形成唯一的指纹。
分类
加权
按字母排序
Engineering
Angular Resolution
25%
Augmented Reality
26%
Capture System
20%
Chromatic Adaptation
20%
Demonstrates
26%
Design Consideration
11%
Design Method
11%
Design Optimization
15%
Design Procedure
25%
Design Process
16%
Design Result
15%
Exit Pupil
37%
Experimental Result
38%
Field Method
12%
Final Design
11%
Fits and Tolerances
15%
Focal Length
15%
Focal Plane
10%
Fourier Transform
10%
Head-up Display
10%
High Resolution
69%
Holographic Display
10%
Human Eye
18%
Illuminance
23%
Imaging Systems
51%
Key Parameter
16%
Light Field
100%
Linear Field
10%
Liquid Crystal Display
17%
Measurement System
20%
Metasurface
20%
Micro-Lens Array
13%
Microstructure
21%
Natural Process
10%
Obtains
28%
Optical Systems
10%
Projection Screen
10%
Proof-of-Concept
41%
Receiving Antenna
10%
Reflection Loss
10%
Refractive
22%
Resolution Image
15%
Simulation Tool
20%
Source Point
16%
Stereo Display
10%
Stray Light
12%
Target Tracking
10%
Three-Dimensional Reconstruction
25%
Virtual Reality
21%
Waveguide
30%
Computer Science
3D Imaging
10%
3d Scenes
5%
Audio Synthesis
10%
Augmented Reality
30%
Augmented Reality System
12%
Color Appearance
10%
Color Distribution
13%
Color Reproduction
20%
Comprehensive Examination
10%
Computation Time
10%
Contrast Condition
5%
Cryptanalysis
10%
Design Consideration
10%
Display Devices
10%
Encryption
6%
Experimental Result
7%
Fast Algorithm
10%
Future Direction
10%
Hand Controller
15%
Hardware Requirement
10%
Human Computer Interaction
10%
Illumination Condition
10%
Image Authentication
10%
Informal Learning
10%
Input Instruction
10%
Interactive Effect
10%
Interface Design
10%
Liquid Crystal Display
10%
Luminance Contrast
20%
Luminance Level
10%
Multiplexing
10%
Office Application
7%
Office Environment
5%
Photon Counting
20%
Refractive Surface
10%
Smart Device
10%
Spatial Property
10%
Spectral Imaging
10%
Speed-up
10%
Stimulus Object
5%
Three-Dimensional Reconstruction
10%
Uniform Distribution
10%
User Experience
10%
Varying Illumination
10%
Viewing Distance
10%
Virtual Camera
10%
Virtual Environments
10%
Virtual Humans
10%
Virtual Reality
32%
Virtual Reality System
17%