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查看 Scopus 资料
李 冬妮
计算机学院
h-index
873
引用
10
H-指数
根据储存在 Pure 的刊物以及来自 Scopus 的引用文献数量计算
2005
2024
每年的科研成果
概览
指纹图谱
合作网络
科研成果
(56)
相似学者
(1)
指纹图谱
深入其中 Dongni Li 为活跃的研究主题。这些主题标签来自此人的成果。它们共同形成唯一的指纹。
分类
加权
按字母排序
Computer Science
ad-hoc network
15%
Ant Colony Optimization
61%
Artificial Bee Colony
27%
Artificial Bee Colony Algorithm
10%
Automatic Design
15%
Capacity Constraint
11%
Communication Cost
11%
Competitive Ratio
7%
Completion Time
27%
Computational Cost
19%
Computational Experiment
10%
Control Algorithm
7%
Customer Demand
7%
Diagnosis Algorithm
7%
Dynamic Decision
18%
Dynamic Load Balancing
7%
Electronics Industry
9%
Evolutionary Algorithms
7%
Experimental Result
17%
Failure Condition
7%
Fault Diagnosis
15%
Flowshop Scheduling
15%
Genetic Algorithm
29%
Genetic Programming
39%
Heuristic Search
13%
Hyper-Heuristic
39%
Industrial Environment
7%
Information Storage
7%
Large Problem Size
11%
Mass Customization
11%
Maximum Profit
7%
Mobile Robotics
7%
multi agent
23%
on-line algorithm
7%
Optimum Solution
7%
Performance Measure
7%
Performance Optimization
9%
Process Development
7%
Processing Time
11%
Product Architecture
7%
Production Scheduling
14%
Production System
35%
Quality Solution
7%
Routing Algorithm
17%
Satellite Network
23%
Scheduling Algorithm
37%
Scheduling Problem
100%
Throughput Time
15%
Total Weighted Tardiness
24%
Virtual Reality Technology
7%
Engineering
Ant Colony Optimization
63%
Assembly Line
5%
Assembly System
19%
Balanced Load
7%
Batch Processing
28%
Capacity Constraint
31%
Cellular Manufacturing
48%
Clustering Algorithm
7%
Communication Satellite
5%
Computational Cost
29%
Cooperative
30%
Coordinated Scheduling
7%
Electronics Industry
8%
Experimental Result
16%
Failure Condition
7%
Fault Diagnosis
7%
Feature Extraction
5%
Flexible Manufacturing System
9%
Flow Time
15%
Gas Fuel Manufacture
46%
Genetic Algorithm
10%
Heat Treatment
7%
Illustrates
7%
Independent Cell
26%
Local Search
7%
Low Earth Orbit
9%
Mass Customization
7%
Multiple Cell
7%
Multiscale
7%
Multistage
7%
Network Topology
6%
Nodes
5%
Numerical Experiment
15%
Optimization Approach
14%
Performance Measure ψ
7%
Processing Time
7%
Product Design
7%
Production System
43%
Q-Learning
7%
Quality Cost
7%
Quick Response
11%
Routing Algorithm
7%
Scale Feature
7%
Scheduling Strategy
7%
Simulation Result
24%
Starters
7%
Subproblem
18%
Transfer Learning
5%
Transmissions
6%
Warehouses
7%