Modeling method of a ladar scene projector based on physically based rendering technology

Yanze Gao, Xin Wang, Yanyan Li, Lang Zhou, Qingfeng Shi, Zhuo Li*

*Corresponding author for this work

Research output: Contribution to journalArticlepeer-review

9 Citations (Scopus)

Abstract

The ladar scene projector is a key device in the hardware-in-the-loop (HWIL) simulation system. Ladar scene modeling is a fundamental work of developing a ladar scene projector. A modeling method based on physically based rendering technology and OpenGL is proposed in this paper. This modeling method can quickly generate delay, amplitude, and pulse width data for all return signals in a large-array-scale ladar scene. A 100 × 100-array-sized ladar scene model with a distance range of 0–3 km is simulated. The average data generation time is only 5.31 ms. Distance resolution is 1.5 m, and the peak-valley error is less than 0.15 m. This method achieves efficient modeling and fast hardware update rates, which greatly improves the real-time performance of the ladar scene projector. It has strong practicality and can be directly applied in the HWIL simulation system.

Original languageEnglish
Pages (from-to)8303-8313
Number of pages11
JournalApplied Optics
Volume57
Issue number28
DOIs
Publication statusPublished - 1 Oct 2018

Fingerprint

Dive into the research topics of 'Modeling method of a ladar scene projector based on physically based rendering technology'. Together they form a unique fingerprint.

Cite this