Interaction matters? Exploring interactive music as a reminder to break sedentary office time

Xipei Ren, Yuan Lu, Vincent Visser, P. D.Huy Le, Reijn Van Den Burg

Research output: Contribution to conferencePaperpeer-review

5 Citations (Scopus)

Abstract

This paper presents a within-subject field test (n=24) with Flow platform, a smart cushion that uses interactive music to motivate office workers to break excessive sedentary time. In this study, we compared continuous music and interactive music as reminders to inform sedentary time by every 15-min. After each treatment, a questionnaire adapted from Flow State Scale was used to measure participants' experiences and thus motivations with interactive and non-interactive music. Moreover, a postinterview was conducted with every participant individually to gather insights on the challenges and opportunities for current design. This study examines if the interactivity as an additional factor could influence the music as a motivator to prevent sedentary behaviours among office workers. Our findings suggest a further design iteration to appropriate the concept more to the context of office.

Original languageEnglish
Pages1099-1106
Number of pages8
Publication statusPublished - 2017
Externally publishedYes
Event34th International Symposium on Automation and Robotics in Construction, ISARC 2017 - Taipei, Taiwan, Province of China
Duration: 28 Jun 20171 Jul 2017

Conference

Conference34th International Symposium on Automation and Robotics in Construction, ISARC 2017
Country/TerritoryTaiwan, Province of China
CityTaipei
Period28/06/171/07/17

Keywords

  • Flow experience
  • Interactive music
  • Motivational design
  • Sedentary behaviour

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