Mathematics
Approximates
47%
Arbitrary Distribution
25%
Asymmetric
16%
Asymptotic Covariance Matrix
25%
Asymptotic Property
25%
Asymptotics
25%
Balanced Design
66%
Bootstrap Approach
10%
Central Limit Theorem
25%
Common Application
16%
Computer Simulation
16%
Crossover Design
16%
Density Plot
25%
Dependence Structure
25%
Design Parameter
16%
Direct Effect
33%
Explicit Expression
16%
Gaussian Distribution
25%
High Power
25%
Hypercube
50%
Hypothesis Test
25%
Latin Hypercube
50%
Likelihood Estimator
16%
Linear Combination
25%
Linear Models
50%
Log Likelihood Ratio
16%
Measure-Preserving Property
16%
Minimal Set
50%
Misspecification
7%
Numerical Methods
50%
Optimal Design
83%
Optimality
58%
Orthogonal Array
50%
Representative Point
50%
Restricted Randomization
10%
Sample Mean
25%
Sampling Property
25%
Sequential Design
33%
Squared Error
31%
Statistical Property
6%
Statistics
6%
Symmetric Design
25%
Total Effect
83%
Tradeoff
16%
U-Statistics
100%
Underlying Distribution
25%
Computer Science
Assigned Treatment
16%
Clustering Algorithm
50%
Covariance Matrix
50%
Crossover Design
16%
Experimental Result
50%
Frequency Spectrum Analysis
50%
Hough Transforms
50%
Hypothesis Test
50%
Statistical Efficiency
50%
Target Environment
50%
Engineering
Clustering Algorithm
25%
Design of Experiments
50%
Experimental Result
25%
Frequency Spectrum Analysis
25%
Optimal Design
50%
Real Life
25%
Sonar System
25%
Target Recognition
25%
Target Tracking
50%