Engineering
Amplitude Spectrum
32%
Anthropometric Data
21%
Arithmetic Coding
21%
Assessment Method
55%
Audio Coding
34%
Audio Signal
56%
Average Bit Rate
37%
Backpropagation
42%
Binaural Sound
24%
Bit Rate
21%
Compression Method
33%
Compressive Sensing
21%
Convolutional Neural Network
64%
Deep Learning
50%
Deep Neural Network
64%
Demonstrates
27%
Energy Engineering
22%
Experimental Result
76%
Frequency Domain
57%
Gaussian Mixture Model
64%
Harmonics
21%
Head-Related Transfer Function
64%
High Resolution
28%
Inverse Scattering Problem
32%
Long Short-Term Memory
37%
Low Bit Rate
47%
Multichannel Audio
88%
Network Parameter
32%
Obtains
51%
Packet Loss
51%
Phase Spectrum
26%
Quality Assessment
77%
Quality Audio
26%
Quality of Experience
53%
Quantization (Signal Processing)
30%
Reference Model
30%
Robust Speech Recognition
21%
Simulation Result
37%
Single Source
37%
Sound Source
34%
Speech Enhancement
32%
Speech Signal
76%
Subjective Evaluation
29%
Subjective Score
28%
Supports
60%
Time Domain
35%
Transients
21%
Transmissions
21%
User Experience
21%
Virtual Reality
53%
Computer Science
3-Dimensional Convolutional Neural Networks
21%
Action Recognition
17%
Arithmetic Coding
21%
Assessment Method
21%
Audio Coding
45%
Coder
17%
Convolutional Network
19%
Convolutional Neural Network
24%
Deep Learning
27%
Deep Neural Network
44%
direction-of-arrival
21%
Error Concealment
14%
Evaluation Objective
19%
Event Detection
21%
Experimental Result
58%
Expression Recognition
32%
Extension Method
21%
Facial Expression
32%
Forward Error Correction
14%
Frequency Domain
29%
Gaussian Mixture Model
24%
human action recognition
21%
Human Activity Recognition
26%
Long Short-Term Memory Network
21%
Machine Learning
26%
multi carrier
21%
Network Parameter
17%
Neural Network
71%
Point Detection
23%
Quality Assessment
24%
Quality-of-Experience
67%
Recovery Algorithm
16%
Recurrent Neural Network
17%
Reference Model
17%
Relative Permittivity
14%
Simulation Engine
14%
Source Localization
48%
Spatial Audio
20%
Spectral Distortion
14%
Speech Enhancement
16%
Subjective Evaluation
36%
Support Vector Regression
26%
Trained Network
17%
Transfer Function
42%
Transmission Efficiency
16%
Transmission Rate
16%
U-Net
24%
Video Representation
30%
Virtual Reality
100%
Voice over Internet Protocol (VoIP)
32%