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Han Hu
School of Information and Electronics
h-index
2863
Citations
26
h-index
Calculated based on number of publications stored in Pure and citations from Scopus
2009
2024
Research activity per year
Overview
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Research output
(123)
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(2)
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Dive into the research topics where Han Hu is active. These topic labels come from the works of this person. Together they form a unique fingerprint.
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Computer Science
Artificial Intelligence
27%
Behavior Pattern
16%
Channel Condition
23%
Constrained Optimization
23%
Content Delivery
16%
Content Delivery Network
20%
Data Center
43%
Deep Learning
20%
Deep Neural Network
42%
Deep Q-Network
17%
Deep Reinforcement Learning
46%
Distance Metric
34%
Edge Computing
21%
Edge Server
38%
Energy Consumption
54%
Energy Efficiency
36%
Energy Efficient
17%
Experimental Result
22%
Federated Learning
32%
Internet of Things
34%
Internet of Things Device
24%
Knowledge Distillation
34%
Learning Algorithm
16%
Learning Approach
66%
Learning Framework
20%
Migration Cost
16%
Mobile Device
25%
Model Compression
21%
multi agent
16%
Multi-Access Edge Computing
62%
Multimedia Application
16%
Multimedia Service
23%
Online Social Networks
18%
Operational Cost
27%
Optimization Problem
71%
Over-The-Air Computation
21%
Quality of Service
24%
Quality-of-Experience
65%
Representation Learning
24%
Resource Allocation
60%
Statistical Model
21%
Task Dependency
21%
Task Offloading
56%
Unmanned Aerial Vehicle
51%
Varying Nature
23%
Video Streaming
100%
Vision Transformer
21%
Visual Quality
21%
Wearable Device
21%
Wireless Channel
31%
Engineering
Action Space
14%
Aided Estimation
10%
Artificial Intelligence
14%
Assisted Living
10%
Autoencoder
10%
Basestation
21%
Biological Response
10%
Cellular Network
16%
Channel Condition
12%
Channel Knowledge
10%
Communication System
10%
Deep Learning
27%
Deep Neural Network
21%
Demonstrates
43%
Electric Power Utilization
12%
Energy Conservation
32%
Energy Efficiency
32%
Energy Engineering
93%
Energy Minimisation
13%
Experimental Result
24%
Frame Rate
21%
Internet of Things
23%
IoT
12%
Iterative Algorithm
11%
Joints (Structural Components)
47%
Learning Approach
17%
Living System
10%
Low Earth Orbit
21%
Microsecond
12%
Minimization Problem
13%
Mobile Edge Computing
43%
Mobile User
12%
Multiuser
23%
Nodes
16%
Operational Cost
10%
Optimisation Problem
31%
Power Allocation
15%
Quality of Experience
14%
Quality of Service
16%
Rate of Convergence
10%
Reinforcement Learning
35%
Relay System
10%
Simulation Result
20%
Subproblem
12%
Tasks
37%
Transmissions
53%
TV
21%
Unmanned Aerial Vehicle
65%
Video Streaming
45%
Wearable Sensor
21%