TY - JOUR
T1 - Underwater target perception algorithm based on pressure sequence generative adversarial network
AU - Zhao, Jiang
AU - Wang, Shushan
AU - Jia, Xiyu
AU - Gao, Yu
AU - Zhu, Wei
AU - Ma, Feng
AU - Liu, Qiang
N1 - Publisher Copyright:
© 2023 Elsevier Ltd
PY - 2023/10/15
Y1 - 2023/10/15
N2 - In recent years, underwater target perception algorithms based on deep learning have attracted extensive attention. Deep learning can independently learn to extract features from a large number of labelled data, which improves the robustness of underwater target perception accuracy. However, owing to the high collection cost in the underwater natural environment and the high time cost of simulated calculations, it is often unrealistic to provide a large number of labelled data. To solve this problem, this paper proposes an underwater target perception algorithm based on a generative adversarial network (GAN). This GAN uses the transformer model to augment the samples of a small number of simulated underwater pressure sequences and then establishes a multi-layer gated recurrent unit (GRU) network to recognise the azimuth, distance, and velocity of underwater targets. The experimental results show that the method proposed in this paper can effectively realise underwater target perception, and with an accuracy of 97.86%, and the root mean square errors of the target distance, azimuth, and velocity estimations are 0.1244, 0.9828, and 0.8271, respectively.
AB - In recent years, underwater target perception algorithms based on deep learning have attracted extensive attention. Deep learning can independently learn to extract features from a large number of labelled data, which improves the robustness of underwater target perception accuracy. However, owing to the high collection cost in the underwater natural environment and the high time cost of simulated calculations, it is often unrealistic to provide a large number of labelled data. To solve this problem, this paper proposes an underwater target perception algorithm based on a generative adversarial network (GAN). This GAN uses the transformer model to augment the samples of a small number of simulated underwater pressure sequences and then establishes a multi-layer gated recurrent unit (GRU) network to recognise the azimuth, distance, and velocity of underwater targets. The experimental results show that the method proposed in this paper can effectively realise underwater target perception, and with an accuracy of 97.86%, and the root mean square errors of the target distance, azimuth, and velocity estimations are 0.1244, 0.9828, and 0.8271, respectively.
KW - Deep learning
KW - GAN
KW - GRU
KW - Transformer
KW - Underwater target perception
UR - http://www.scopus.com/inward/record.url?scp=85167818601&partnerID=8YFLogxK
U2 - 10.1016/j.oceaneng.2023.115547
DO - 10.1016/j.oceaneng.2023.115547
M3 - Article
AN - SCOPUS:85167818601
SN - 0029-8018
VL - 286
JO - Ocean Engineering
JF - Ocean Engineering
M1 - 115547
ER -