TY - JOUR
T1 - Study on the application of two-dimensional code in mobile augmented reality
AU - Gui, Zhenwen
AU - Wang, Yongtian
AU - Liu, Yue
AU - Chen, Jing
PY - 2014/1
Y1 - 2014/1
N2 - In this paper, a new mobile augmented reality system based on two-dimensional code is proposed. This system is designed to compensate the shortcoming existing in current mobile augmented reality applications that only a small number of objects can be identified and tracked in real-time, hence they can not be used in large-scale scenes for mobile users. Utilizing functions of mass content coding and rapid positioning of the two-dimensional code, the identification and tracking of objects in large-scale scenes are achieved. Additionally, to reduce the delay of downloading 3D models from the server, 3D models are stored in a local SQLite data container on mobile device and used for rendering locally. Experimental results show that the proposed method effectively identified a large number of objects and achieved fast tracking. Furthermore, the proposed method does not require server to participate in the fusion of virtual scenes and real scenes.
AB - In this paper, a new mobile augmented reality system based on two-dimensional code is proposed. This system is designed to compensate the shortcoming existing in current mobile augmented reality applications that only a small number of objects can be identified and tracked in real-time, hence they can not be used in large-scale scenes for mobile users. Utilizing functions of mass content coding and rapid positioning of the two-dimensional code, the identification and tracking of objects in large-scale scenes are achieved. Additionally, to reduce the delay of downloading 3D models from the server, 3D models are stored in a local SQLite data container on mobile device and used for rendering locally. Experimental results show that the proposed method effectively identified a large number of objects and achieved fast tracking. Furthermore, the proposed method does not require server to participate in the fusion of virtual scenes and real scenes.
KW - Augmented reality
KW - Mobile augmented reality
KW - Smartphone
KW - Two-dimensional code recognition
UR - http://www.scopus.com/inward/record.url?scp=84897674927&partnerID=8YFLogxK
M3 - Article
AN - SCOPUS:84897674927
SN - 1003-9775
VL - 26
SP - 34
EP - 39
JO - Jisuanji Fuzhu Sheji Yu Tuxingxue Xuebao/Journal of Computer-Aided Design and Computer Graphics
JF - Jisuanji Fuzhu Sheji Yu Tuxingxue Xuebao/Journal of Computer-Aided Design and Computer Graphics
IS - 1
ER -