TY - GEN
T1 - Stackelberg Game-Based Offloading Strategy for Digital Twin in Internet of Vehicles
AU - Qin, Weibo
AU - Zhang, Chao
AU - Yao, Haipeng
AU - Mai, Tianle
AU - Huang, Shan
AU - Guo, Dong
AU - Gao, Ran
N1 - Publisher Copyright:
© 2023 IEEE.
PY - 2023
Y1 - 2023
N2 - The combination of digital twin (DT) and Internet of Vehicles (IoV) has gained significant attention from both academia and industry in recent times. DT can establish a high fidelity virtual representation of IoV based on the real-time sensor data, and feedback the decision policy, therefore generating possible improvements. Especially, as the advance of Mobile Edge Computing (MEC) technique, it has the potential to facilitate digital twin¡¯s computationally intensive tasks. However, how to schedule the MEC computing resource is the key to efficient operation of the whole system. Therefore, this study aims to investigate pricing considerations and resource management that exist between the vehicle and MEC server in order to mitigate this issue. Specifically, we model the interaction between the MEC server and vehicles as a Stackelberg game, where the leader (i.e., the MEC service provider) sets prices, and then the vehicles act as followers. By leveraging information about social interactions from other vehicles, utility functions are formulated by the vehicles. Additionally, the study analyzes the existence and uniqueness of the Stackelberg equilibrium, and proposes a dynamic iterative algorithm to find the appropriate Nash equilibrium for the proposed Stackelberg game. Experimental results demonstrate that the proposed scheme effectively formulates suitable prices and meets computational requirements.
AB - The combination of digital twin (DT) and Internet of Vehicles (IoV) has gained significant attention from both academia and industry in recent times. DT can establish a high fidelity virtual representation of IoV based on the real-time sensor data, and feedback the decision policy, therefore generating possible improvements. Especially, as the advance of Mobile Edge Computing (MEC) technique, it has the potential to facilitate digital twin¡¯s computationally intensive tasks. However, how to schedule the MEC computing resource is the key to efficient operation of the whole system. Therefore, this study aims to investigate pricing considerations and resource management that exist between the vehicle and MEC server in order to mitigate this issue. Specifically, we model the interaction between the MEC server and vehicles as a Stackelberg game, where the leader (i.e., the MEC service provider) sets prices, and then the vehicles act as followers. By leveraging information about social interactions from other vehicles, utility functions are formulated by the vehicles. Additionally, the study analyzes the existence and uniqueness of the Stackelberg equilibrium, and proposes a dynamic iterative algorithm to find the appropriate Nash equilibrium for the proposed Stackelberg game. Experimental results demonstrate that the proposed scheme effectively formulates suitable prices and meets computational requirements.
KW - Internet of Vehicles
KW - digital twin
KW - mobile edge computing
KW - service offloading
UR - http://www.scopus.com/inward/record.url?scp=85167729202&partnerID=8YFLogxK
U2 - 10.1109/IWCMC58020.2023.10182450
DO - 10.1109/IWCMC58020.2023.10182450
M3 - Conference contribution
AN - SCOPUS:85167729202
T3 - 2023 International Wireless Communications and Mobile Computing, IWCMC 2023
SP - 1365
EP - 1370
BT - 2023 International Wireless Communications and Mobile Computing, IWCMC 2023
PB - Institute of Electrical and Electronics Engineers Inc.
T2 - 19th IEEE International Wireless Communications and Mobile Computing Conference, IWCMC 2023
Y2 - 19 June 2023 through 23 June 2023
ER -