摘要
Under fuzzy game environment, the problem of how to ascertain equilibrium strategies in fuzzy two-person zero-sum games was considered. Fuzzy measures were introduced to describe player's preferences. Four fuzzy preference types were put forward, and its fuzzy possibilistic programming models were also given. Based on this, a new approach to solve the equilibrium strategies was gained. The equilibrium strategies obtained by this means are the realized equilibrium strategies with fuzzy preference.
源语言 | 英语 |
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页(从-至) | 837-842 |
页数 | 6 |
期刊 | Beijing Ligong Daxue Xuebao/Transaction of Beijing Institute of Technology |
卷 | 27 |
期 | 9 |
出版状态 | 已出版 - 9月 2007 |