摘要
There are many algorithms to simplify meshes. But, most of them are to realize real-time rendering circumstance or models in virtual reality. This paper introduces a novel scheme to simplify meshes from a different view point-visual resolution. This paper uses visual recognizing object principle to simplify meshes. The model or scheme gives a reasonable standard which decides what extent the 3D model is simplified. This scheme can be used in the 3D object-recognition and the robot vision. In this paper, 3D model is the convex model.
源语言 | 英语 |
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主期刊名 | Proceedings of the 2008 International Conference on Computer and Electrical Engineering, ICCEE 2008 |
页 | 402-406 |
页数 | 5 |
DOI | |
出版状态 | 已出版 - 2008 |
活动 | 2008 International Conference on Computer and Electrical Engineering, ICCEE 2008 - Phuket, 泰国 期限: 20 12月 2008 → 22 12月 2008 |
出版系列
姓名 | Proceedings of the 2008 International Conference on Computer and Electrical Engineering, ICCEE 2008 |
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会议
会议 | 2008 International Conference on Computer and Electrical Engineering, ICCEE 2008 |
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国家/地区 | 泰国 |
市 | Phuket |
时期 | 20/12/08 → 22/12/08 |
指纹
探究 'Polygon mesh simplification based on visual resolution principle' 的科研主题。它们共同构成独一无二的指纹。引用此
Zhai, Z. G., Ma, H. M., Lu, Y., & Gao, C. X. (2008). Polygon mesh simplification based on visual resolution principle. 在 Proceedings of the 2008 International Conference on Computer and Electrical Engineering, ICCEE 2008 (页码 402-406). 文章 4741016 (Proceedings of the 2008 International Conference on Computer and Electrical Engineering, ICCEE 2008). https://doi.org/10.1109/ICCEE.2008.44