TY - JOUR
T1 - Multi-round Cross Online Matching in Spatial-temporal Crowdsourcing
AU - Jin, Qianqian
AU - Li, Boyang
AU - Cheng, Yurong
AU - Sun, Yongjiao
N1 - Publisher Copyright:
© 2024, Taiyuan University of Technology. All rights reserved.
PY - 2024
Y1 - 2024
N2 - Purposes To address the imbalance between supply and demand in traditional single platform task assignment, Cross Online Matching (COM) has emerged as a novel solution that allows multiple similar platforms to establish cooperative relationships and send uncompleted tasks to other platforms, increasing the probability of task acceptance. However, current COM solutions only consider single-round matching processes, making it difficult to find optimal decision results in multi-platform competition. To settle these limitations, the Multi-Round Cross Online Matching problem (MRCOM) is studied and Greedy-based Multi-Round Cross Online Matching (G-MRCOM) and Game-Theoretic Multi-Round Cross Online Matching (GT-MRCOM)algorithms are proposed. Methods G-MRCOM improves task completion efficiency by forwarding and matching tasks in multiple rounds, with platforms greedily selecting high-reward tasks to accomplish. GT-MRCOM, on the other hand, establishes incentive mechanisms among algorithms cooperating platforms, calculates task assignment strategies that satisfy Nash Equilibrium, and enables the platform to find better strategies in competition, thereby enhancing overall performance. Findings Experimental results demonstrate that the proposed algorithms can increase the total revenue of platforms, showcasing the effectiveness and efficiency of this study.
AB - Purposes To address the imbalance between supply and demand in traditional single platform task assignment, Cross Online Matching (COM) has emerged as a novel solution that allows multiple similar platforms to establish cooperative relationships and send uncompleted tasks to other platforms, increasing the probability of task acceptance. However, current COM solutions only consider single-round matching processes, making it difficult to find optimal decision results in multi-platform competition. To settle these limitations, the Multi-Round Cross Online Matching problem (MRCOM) is studied and Greedy-based Multi-Round Cross Online Matching (G-MRCOM) and Game-Theoretic Multi-Round Cross Online Matching (GT-MRCOM)algorithms are proposed. Methods G-MRCOM improves task completion efficiency by forwarding and matching tasks in multiple rounds, with platforms greedily selecting high-reward tasks to accomplish. GT-MRCOM, on the other hand, establishes incentive mechanisms among algorithms cooperating platforms, calculates task assignment strategies that satisfy Nash Equilibrium, and enables the platform to find better strategies in competition, thereby enhancing overall performance. Findings Experimental results demonstrate that the proposed algorithms can increase the total revenue of platforms, showcasing the effectiveness and efficiency of this study.
KW - game theory
KW - greedy
KW - online matching
KW - spatial-temporal crowdsourcing
KW - task assignment
UR - http://www.scopus.com/inward/record.url?scp=85197308999&partnerID=8YFLogxK
U2 - 10.16355/j.tyut.1007-9432.20220638
DO - 10.16355/j.tyut.1007-9432.20220638
M3 - Article
AN - SCOPUS:85197308999
SN - 1007-9432
VL - 55
SP - 155
EP - 162
JO - Journal of Taiyuan University of Technology
JF - Journal of Taiyuan University of Technology
IS - 1
ER -