TY - GEN
T1 - Mixed reality office system based on maslow's hierarchy of needs
T2 - 18th IEEE International Symposium on Mixed and Augmented Reality, ISMAR 2019
AU - Guo, Jie
AU - Weng, Dongdong
AU - Zhang, Zhenliang
AU - Jiang, Haiyan
AU - Liu, Yue
AU - Wang, Yongtian
AU - Duh, Henry Been Lirn
N1 - Publisher Copyright:
© 2019 IEEE.
PY - 2019/10
Y1 - 2019/10
N2 - In a mixed reality (MR) environment that combines the physical objects with the virtual environments, users' feelings are immersed in the virtual world, while their bodies remain in the physical world. Compared to the purely physical environments, such characteristic has led to some special needs for users' long-term immersion. However, the deficiency needs that we have to face for long-term immersion still need further research. In this paper, we apply the theory of Maslow's Hierarchy of Needs (MHN) to guide the design of MR systems for long-term immersion. Taking the normal biological rhythm of human beings as the basic unit (24 hours), we propose the fundamental needs for long-term immersion in VEs through combining the theory of MHN with the special needs of virtual reality (VR). In order to verify whether those needs can satisfy users' long-term immersion, we design an MR office system for basic operations based on the theory of MHN. A long-term exposure experiment (duration of 8 hours) is designed to evaluate those needs by comparing the results with a physical work environment after a short-term preliminary study. The physiological and psychological effects are tested in both two environments and the deficiency needs for short-term immersion and long-term immersion are also compared. The results showed that the design based on the theory of MHN can support users' long-term immersion, which means that it can be a guideline for long-term use of MR systems.
AB - In a mixed reality (MR) environment that combines the physical objects with the virtual environments, users' feelings are immersed in the virtual world, while their bodies remain in the physical world. Compared to the purely physical environments, such characteristic has led to some special needs for users' long-term immersion. However, the deficiency needs that we have to face for long-term immersion still need further research. In this paper, we apply the theory of Maslow's Hierarchy of Needs (MHN) to guide the design of MR systems for long-term immersion. Taking the normal biological rhythm of human beings as the basic unit (24 hours), we propose the fundamental needs for long-term immersion in VEs through combining the theory of MHN with the special needs of virtual reality (VR). In order to verify whether those needs can satisfy users' long-term immersion, we design an MR office system for basic operations based on the theory of MHN. A long-term exposure experiment (duration of 8 hours) is designed to evaluate those needs by comparing the results with a physical work environment after a short-term preliminary study. The physiological and psychological effects are tested in both two environments and the deficiency needs for short-term immersion and long-term immersion are also compared. The results showed that the design based on the theory of MHN can support users' long-term immersion, which means that it can be a guideline for long-term use of MR systems.
KW - HCI-design-and-evaluation-methods
KW - Human-centered-computing
KW - Human-computer-interaction-(HCI)
KW - Interaction-paradigms
KW - Mixed-/-augmented-reality
KW - User-studies
UR - http://www.scopus.com/inward/record.url?scp=85078283853&partnerID=8YFLogxK
U2 - 10.1109/ISMAR.2019.00019
DO - 10.1109/ISMAR.2019.00019
M3 - Conference contribution
AN - SCOPUS:85078283853
T3 - Proceedings - 2019 IEEE International Symposium on Mixed and Augmented Reality, ISMAR 2019
SP - 224
EP - 235
BT - Proceedings - 2019 IEEE International Symposium on Mixed and Augmented Reality, ISMAR 2019
PB - Institute of Electrical and Electronics Engineers Inc.
Y2 - 14 October 2019 through 18 October 2019
ER -