Linear Bregman algorithm implemented in parallel GPU

Pengyan Li, Jue Ke, Dong Sui, Ping Wei

科研成果: 书/报告/会议事项章节会议稿件同行评审

2 引用 (Scopus)

摘要

At present, most compressed sensing (CS) algorithms have poor converging speed, thus are difficult to run on PC. To deal with this issue, we use a parallel GPU, to implement a broadly used compressed sensing algorithm, the Linear Bregman algorithm. Linear iterative Bregman algorithm is a reconstruction algorithm proposed by Osher and Cai. Compared with other CS reconstruction algorithms, the linear Bregman algorithm only involves the vector and matrix multiplication and thresholding operation, and is simpler and more efficient for programming. We use C as a development language and adopt CUDA (Compute Unified Device Architecture) as parallel computing architectures. In this paper, we compared the parallel Bregman algorithm with traditional CPU realized Bregaman algorithm. In addition, we also compared the parallel Bregman algorithm with other CS reconstruction algorithms, such as OMP and TwIST algorithms. Compared with these two algorithms, the result of this paper shows that, the parallel Bregman algorithm needs shorter time, and thus is more convenient for real-time object reconstruction, which is important to people™s fast growing demand to information technology.

源语言英语
主期刊名2015 International Conference on Optical Instruments and Technology
主期刊副标题Optoelectronic Imaging and Processing Technology, OIT 2015
编辑Guangming Shi, Bormin Huang, Xuelong Li
出版商SPIE
ISBN(电子版)9781628418033
DOI
出版状态已出版 - 2015
活动2015 International Conference on Optical Instruments and Technology: Optoelectronic Imaging and Processing Technology, OIT 2015 - Beijing, 中国
期限: 17 5月 201519 5月 2015

出版系列

姓名Proceedings of SPIE - The International Society for Optical Engineering
9622
ISSN(印刷版)0277-786X
ISSN(电子版)1996-756X

会议

会议2015 International Conference on Optical Instruments and Technology: Optoelectronic Imaging and Processing Technology, OIT 2015
国家/地区中国
Beijing
时期17/05/1519/05/15

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