TY - GEN
T1 - Joint labelling and segmentation for 3D scanned human body
AU - Wang, Hanqing
AU - Li, Changyang
AU - Gao, Zikai
AU - Liang, Wei
N1 - Publisher Copyright:
© 2016 Copyright held by the owner/author(s).SA '16, December 05-08 2016.
PY - 2016/11/28
Y1 - 2016/11/28
N2 - In this paper, we present an approach to perform 3D human body labelling and segmentation jointly. Given a 3D mesh of scanned human body with texture, our approach segments it into 5 parts: head, torso, arms, legs and feet automatically. We assume that the faces on the same part of human body share similar color features and are constrained by geometry. According to this assumption, we formulate the labelling and segmentation of 3D Mesh as an energy function optimization problem. In this energy function, a data term models the color information and a smooth term models the geometry constraint. Then a GraphCut algorithm is applied to solve the optimization problem. The experiment results show good performance of our method.
AB - In this paper, we present an approach to perform 3D human body labelling and segmentation jointly. Given a 3D mesh of scanned human body with texture, our approach segments it into 5 parts: head, torso, arms, legs and feet automatically. We assume that the faces on the same part of human body share similar color features and are constrained by geometry. According to this assumption, we formulate the labelling and segmentation of 3D Mesh as an energy function optimization problem. In this energy function, a data term models the color information and a smooth term models the geometry constraint. Then a GraphCut algorithm is applied to solve the optimization problem. The experiment results show good performance of our method.
KW - 3D labelling
KW - 3D mesh segmentation
KW - GraphCut
KW - Human body segmentation
UR - http://www.scopus.com/inward/record.url?scp=85006900391&partnerID=8YFLogxK
U2 - 10.1145/2992138.2992149
DO - 10.1145/2992138.2992149
M3 - Conference contribution
AN - SCOPUS:85006900391
T3 - SA 2016 - SIGGRAPH ASIA 2016 Virtual Reality Meets Physical Reality: Modelling and Simulating Virtual Humans and Environments
BT - SA 2016 - SIGGRAPH ASIA 2016 Virtual Reality Meets Physical Reality
PB - Association for Computing Machinery, Inc
T2 - 2016 SIGGRAPH ASIA Virtual Reality Meets Physical Reality: Modelling and Simulating Virtual Humans and Environments, SA 2016
Y2 - 5 December 2016 through 8 December 2016
ER -