Implementing two compressed sensing algorithms on GPU

Sui Dong, Jun Ke, Ping Wei*

*此作品的通讯作者

科研成果: 书/报告/会议事项章节会议稿件同行评审

3 引用 (Scopus)

摘要

Compressed sensing (CS) is a new branch for information theory from the development of mathematical in 21st. CS provides a state-of-art technique that we can reconstruct sparse signal from a very limited number of measurements. In CS, reconstruct algorithm often need dense computation. The well-know algorithms like Basis Pursuit (BP) or Matching Pursuit (MP) is not likely to implement in PCs in practice. In this paper, we consider to use GPU (Graphic Processing Unit) and its large-scale computation ability to solve this problem. Based on the recently released NVIDIA CUDA 6.0 Tool Kit and CUBLAS library we study the GPU implementation of Orthogonal Matching Pursuit (OMP), and Two-Step Iterative Shrinkage algorithm (TwIST) implementing on GPU. The result shows that compared with CPU, implementing those algorithms on GPU can get an obvious speed up without losing any accuracy.

源语言英语
主期刊名Optoelectronic Imaging and Multimedia Technology III
编辑Qionghai Dai, Tsutomu Shimura
出版商SPIE
ISBN(电子版)9781628413465
DOI
出版状态已出版 - 2014
活动Optoelectronic Imaging and Multimedia Technology III - Beijing, 中国
期限: 9 10月 201411 10月 2014

出版系列

姓名Proceedings of SPIE - The International Society for Optical Engineering
9273
ISSN(印刷版)0277-786X
ISSN(电子版)1996-756X

会议

会议Optoelectronic Imaging and Multimedia Technology III
国家/地区中国
Beijing
时期9/10/1411/10/14

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