TY - JOUR
T1 - Functional Workspace Optimization via Learning Personal Preferences from Virtual Experiences
AU - Liang, Wei
AU - Liu, Jingjing
AU - Lang, Yining
AU - Ning, Bing
AU - Yu, Lap Fai
N1 - Publisher Copyright:
© 2019 IEEE.
PY - 2019/5
Y1 - 2019/5
N2 - The functionality of a workspace is one of the most important considerations in both virtual world design and interior design. To offer appropriate functionality to the user, designers usually take some general rules into account, e.g., general workflow and average stature of users, which are summarized from the population statistics. Yet, such general rules cannot reflect the personal preferences of a single individual, which vary from person to person. In this paper, we intend to optimize a functional workspace according to the personal preferences of the specific individual who will use it. We come up with an approach to learn the individual's personal preferences from his activities while using a virtual version of the workspace via virtual reality devices. Then, we construct a cost function, which incorporates personal preferences, spatial constraints, pose assessments, and visual field. At last, the cost function is optimized to achieve an optimal layout. To evaluate the approach, we experimented with different settings. The results of the user study show that the workspaces updated in this way better fit the users.
AB - The functionality of a workspace is one of the most important considerations in both virtual world design and interior design. To offer appropriate functionality to the user, designers usually take some general rules into account, e.g., general workflow and average stature of users, which are summarized from the population statistics. Yet, such general rules cannot reflect the personal preferences of a single individual, which vary from person to person. In this paper, we intend to optimize a functional workspace according to the personal preferences of the specific individual who will use it. We come up with an approach to learn the individual's personal preferences from his activities while using a virtual version of the workspace via virtual reality devices. Then, we construct a cost function, which incorporates personal preferences, spatial constraints, pose assessments, and visual field. At last, the cost function is optimized to achieve an optimal layout. To evaluate the approach, we experimented with different settings. The results of the user study show that the workspaces updated in this way better fit the users.
KW - Affordance
KW - Human-centered Design
KW - Remodeling
KW - Virtual Environments
KW - Workspace Design
UR - http://www.scopus.com/inward/record.url?scp=85063777456&partnerID=8YFLogxK
U2 - 10.1109/TVCG.2019.2898721
DO - 10.1109/TVCG.2019.2898721
M3 - Article
C2 - 30762550
AN - SCOPUS:85063777456
SN - 1077-2626
VL - 25
SP - 1836
EP - 1845
JO - IEEE Transactions on Visualization and Computer Graphics
JF - IEEE Transactions on Visualization and Computer Graphics
IS - 5
M1 - 8642445
ER -