Collision detection algorithms analysis in virtual environment

Yun Bo Zhou*, Qing Dong Yan, Hong Cai Li

*此作品的通讯作者

科研成果: 期刊稿件文章同行评审

11 引用 (Scopus)

摘要

Basic algorithm of collision detection and three kinds of algorithms Bounding box algorithm, distance algorithm and space subdivision algorithm were described. AABB algorithm, spherical hierarchies algorithm, OBB algorithm, k-dop algorithm of Bounding box algorithm and Lin-Canny algorithm, Enhanced GJK algorithm of distance algorithm were analyzed. And experiment data was used to compare all these algorithms with their compute speed. The results show that k-dop algorithm and Enhanced GJK algorithm are better algorithm than other algorithms.

源语言英语
页(从-至)103-107
页数5
期刊Xitong Fangzhen Xuebao / Journal of System Simulation
18
SUPPL.
出版状态已出版 - 8月 2006

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