Attackability in games of pursuit and evasion with antagonizing players

Hongbin Ma, Shuzhi Sam Ge, Kai Yew Lum

科研成果: 书/报告/会议事项章节会议稿件同行评审

2 引用 (Scopus)

摘要

For the games of pursuit evasion with antagonizing players, the following three stages have been proposed: detection, attack and engagement, in which the roles of the two players are symmetric and each one is meant to search and attack its opponent. In the general framework established in our previous work, while the fundamental concepts, such as detectability, for the first stage have been laid before, this paper is dedicated to the second stage and to develop the associated fundamental concepts including the attackability, which describes whether one player (say $P-1$) could attack its opponent ($P-2$) before $P-2$ could see $P-1$, under the assumptions that (i) each player has a limited range vision zone and a limited range attack zone, and (ii) $P-2$ would follow a predefined trajectory and $P-1$ could choose its trajectory so as to attack $P-2$ since $P-1$ could see $P-2$ first. To demonstrate the concepts of attackability by detailed analysis, % as a preliminary work, a simple yet typical planar PEAP game is discussed in this contribution, where two players are moving along two straight lines with constant speeds and each player has circular vision zone and attack zone. Sufficient and necessary conditions for all possible cases of attackability are given under several natural assumptions, which yields a complete analysis for the new concepts of attackability.

源语言英语
主期刊名Proceedings of the 17th World Congress, International Federation of Automatic Control, IFAC
版本1 PART 1
DOI
出版状态已出版 - 2008
活动17th World Congress, International Federation of Automatic Control, IFAC - Seoul, 韩国
期限: 6 7月 200811 7月 2008

出版系列

姓名IFAC Proceedings Volumes (IFAC-PapersOnline)
编号1 PART 1
17
ISSN(印刷版)1474-6670

会议

会议17th World Congress, International Federation of Automatic Control, IFAC
国家/地区韩国
Seoul
时期6/07/0811/07/08

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