Applicability Analysis on Three Interaction Paradigms in Immersive VR Environment

Zhuoran Li, Shiqi Zhang, Muhammad Shahid Anwar, Jing Wang

科研成果: 书/报告/会议事项章节会议稿件同行评审

4 引用 (Scopus)

摘要

The work intends to research the characteristics and applicability of three different types of interaction paradigms in immersive VR environment. For this purpose, a three-dimensional VR scene is designed based on the Unity3D simulation engine, and three types of interaction paradigms, including graphical user interface interaction paradigm, gesture interaction paradigm and voice interaction paradigm, are developed into this VR scene respectively. And the designed immersive and interactive scenes are experienced with HTC Vive. Taking into consideration the development of three interaction paradigms, the computational costs of the running scene with different type of interaction paradigm, and the user learning cost, the characteristics of the three types of interaction paradigms areexploredandcomparedwitheachotherforapplicabilityanalysis. Furthermore, the recommendation for selecting the appropriate interaction paradigm in different circumstances is provided according to analysis result.

源语言英语
主期刊名Proceedings - 8th International Conference on Virtual Reality and Visualization, ICVRV 2018
编辑Kai Xu, Bin Zhou, Xun Luo, Yanwen Guo
出版商Institute of Electrical and Electronics Engineers Inc.
82-85
页数4
ISBN(电子版)9781538684979
DOI
出版状态已出版 - 2 7月 2018
活动8th International Conference on Virtual Reality and Visualization, ICVRV 2018 - Qingdao, 中国
期限: 22 10月 201824 10月 2018

出版系列

姓名Proceedings - 8th International Conference on Virtual Reality and Visualization, ICVRV 2018

会议

会议8th International Conference on Virtual Reality and Visualization, ICVRV 2018
国家/地区中国
Qingdao
时期22/10/1824/10/18

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