摘要
Based on the root cause of principle error in layered manufacturing, the paper proposes an adaptive slicing algorithm, which uses a section between the upper and lower layers as a layered section, and it minimizes the characterization of solid surface roughness δ or volume error S. The value of δ is about half of what the traditional method gives, furthermore S is greatly reduced. The algorithm is applicable to slicing solid in 3D finite difference mesh generation. A program of 3D finite difference mesh generation is developed, and the precision of mesh generation is greatly enhanced.
源语言 | 英语 |
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页(从-至) | 213-217 |
页数 | 5 |
期刊 | International Journal of Nonlinear Sciences and Numerical Simulation |
卷 | 11 |
DOI | |
出版状态 | 已出版 - 1 12月 2010 |