TY - JOUR
T1 - A robotic arm control system with simultaneous and sequential modes combining eye-tracking with steady-state visual evoked potential in virtual reality environment
AU - Guo, Rongxiao
AU - Lin, Yanfei
AU - Luo, Xi
AU - Gao, Xiaorong
AU - Zhang, Shangen
N1 - Publisher Copyright:
Copyright © 2023 Guo, Lin, Luo, Gao and Zhang.
PY - 2023
Y1 - 2023
N2 - At present, single-modal brain-computer interface (BCI) still has limitations in practical application, such as low flexibility, poor autonomy, and easy fatigue for subjects. This study developed an asynchronous robotic arm control system based on steady-state visual evoked potentials (SSVEP) and eye-tracking in virtual reality (VR) environment, including simultaneous and sequential modes. For simultaneous mode, target classification was realized by decision-level fusion of electroencephalography (EEG) and eye-gaze. The stimulus duration for each subject was non-fixed, which was determined by an adjustable window method. Subjects could autonomously control the start and stop of the system using triple blink and eye closure, respectively. For sequential mode, no calibration was conducted before operation. First, subjects’ gaze area was obtained through eye-gaze, and then only few stimulus blocks began to flicker. Next, target classification was determined using EEG. Additionally, subjects could reject false triggering commands using eye closure. In this study, the system effectiveness was verified through offline experiment and online robotic-arm grasping experiment. Twenty subjects participated in offline experiment. For simultaneous mode, average ACC and ITR at the stimulus duration of 0.9 s were 90.50% and 60.02 bits/min, respectively. For sequential mode, average ACC and ITR at the stimulus duration of 1.4 s were 90.47% and 45.38 bits/min, respectively. Fifteen subjects successfully completed the online tasks of grabbing balls in both modes, and most subjects preferred the sequential mode. The proposed hybrid brain-computer interface (h-BCI) system could increase autonomy, reduce visual fatigue, meet individual needs, and improve the efficiency of the system.
AB - At present, single-modal brain-computer interface (BCI) still has limitations in practical application, such as low flexibility, poor autonomy, and easy fatigue for subjects. This study developed an asynchronous robotic arm control system based on steady-state visual evoked potentials (SSVEP) and eye-tracking in virtual reality (VR) environment, including simultaneous and sequential modes. For simultaneous mode, target classification was realized by decision-level fusion of electroencephalography (EEG) and eye-gaze. The stimulus duration for each subject was non-fixed, which was determined by an adjustable window method. Subjects could autonomously control the start and stop of the system using triple blink and eye closure, respectively. For sequential mode, no calibration was conducted before operation. First, subjects’ gaze area was obtained through eye-gaze, and then only few stimulus blocks began to flicker. Next, target classification was determined using EEG. Additionally, subjects could reject false triggering commands using eye closure. In this study, the system effectiveness was verified through offline experiment and online robotic-arm grasping experiment. Twenty subjects participated in offline experiment. For simultaneous mode, average ACC and ITR at the stimulus duration of 0.9 s were 90.50% and 60.02 bits/min, respectively. For sequential mode, average ACC and ITR at the stimulus duration of 1.4 s were 90.47% and 45.38 bits/min, respectively. Fifteen subjects successfully completed the online tasks of grabbing balls in both modes, and most subjects preferred the sequential mode. The proposed hybrid brain-computer interface (h-BCI) system could increase autonomy, reduce visual fatigue, meet individual needs, and improve the efficiency of the system.
KW - eye-tracking
KW - hybrid brain-computer interface (h-BCI)
KW - robotic arm
KW - steady-state visual evoked potentials (SSVEP)
KW - virtual reality (VR)
UR - http://www.scopus.com/inward/record.url?scp=85152514204&partnerID=8YFLogxK
U2 - 10.3389/fnbot.2023.1146415
DO - 10.3389/fnbot.2023.1146415
M3 - Article
AN - SCOPUS:85152514204
SN - 1662-5218
VL - 17
JO - Frontiers in Neurorobotics
JF - Frontiers in Neurorobotics
M1 - 1146415
ER -