TY - GEN
T1 - A Paradigm to Enhance Motor Imagery through Immersive Virtual Reality with Visuo-Tactile Stimulus
AU - Du, Bin
AU - Yue, Kang
AU - Hu, Haochen
AU - Liu, Yue
N1 - Publisher Copyright:
© 2021 IEEE.
PY - 2021
Y1 - 2021
N2 - Motor imagery brain-computer interfaces have a wide range of promising applications in medical, entertainment and home applications, however, such problems as few motor imagery brain-computer paradigms and weak EEG features need to be addressed. In order to explore good experimental paradigms to induce users to perform motor imagery tasks more effectively, provide more effective EEG features and save training time and increase system robustness, this paper designs a novel motor imagination brain-computer interaction paradigm, which combines virtual reality and haptic stimulation to provide synchronized visual-haptic feedback to the system and enhance the user's motor imagination ability. The experimental results show that there are significant differences between the traditional paradigms and the proposed paradigm in terms of event-related spectral perturbations, which are more obvious in the 10-20Hz and 25-30Hz in the proposed, and the embodiment scores in the proposed paradigm are also higher. In summary, the proposed paradigm can improve users' motor imagery ability by enhancing their embodiments.
AB - Motor imagery brain-computer interfaces have a wide range of promising applications in medical, entertainment and home applications, however, such problems as few motor imagery brain-computer paradigms and weak EEG features need to be addressed. In order to explore good experimental paradigms to induce users to perform motor imagery tasks more effectively, provide more effective EEG features and save training time and increase system robustness, this paper designs a novel motor imagination brain-computer interaction paradigm, which combines virtual reality and haptic stimulation to provide synchronized visual-haptic feedback to the system and enhance the user's motor imagination ability. The experimental results show that there are significant differences between the traditional paradigms and the proposed paradigm in terms of event-related spectral perturbations, which are more obvious in the 10-20Hz and 25-30Hz in the proposed, and the embodiment scores in the proposed paradigm are also higher. In summary, the proposed paradigm can improve users' motor imagery ability by enhancing their embodiments.
KW - Brain Computer Interface
KW - Electroencephalogram
KW - embodiment
KW - event-related desynchronization
KW - paradigm
UR - http://www.scopus.com/inward/record.url?scp=85124293677&partnerID=8YFLogxK
U2 - 10.1109/SMC52423.2021.9658878
DO - 10.1109/SMC52423.2021.9658878
M3 - Conference contribution
AN - SCOPUS:85124293677
T3 - Conference Proceedings - IEEE International Conference on Systems, Man and Cybernetics
SP - 703
EP - 708
BT - 2021 IEEE International Conference on Systems, Man, and Cybernetics, SMC 2021
PB - Institute of Electrical and Electronics Engineers Inc.
T2 - 2021 IEEE International Conference on Systems, Man, and Cybernetics, SMC 2021
Y2 - 17 October 2021 through 20 October 2021
ER -