TY - JOUR
T1 - A heuristic lowest unknown-degree target search strategy under non-structured environment for multi-agent systems
AU - Wang, Chunye
AU - Chen, Chen
N1 - Publisher Copyright:
© 2020 Fuji Technology Press. All rights reserved.
PY - 2020/12/20
Y1 - 2020/12/20
N2 - Multi-target searching is a hotspot and foundation topic in multi-agent systems research. However, most of the research is based on simple environment or known environment, which greatly limits the application of target search. In the non-structured environment, the searching result can be greatly affected by the complex terrain constraints and detectability of targets especially when we have no prior knowledge about the environment. In the paper, a novel search strategy combining maximum visibility and particle swarm optimization is proposed for the target search problem in a completely unknown and non-structural environment. The strategy utilizes the concept of visibility to describe how well the agent detects the map, and guides the agent to perform online path planning to complete the search task. In addition, considering the limited communication distance and communication bandwidth, the strategy introduces a cooperative mechanism for each agent to improve the search efficiency. Finally, in the experimental part, the search strategy is compared with the commonly used search strategies. Compared with the methods combining advantages, the proposed strategy can still achieve similar results, which proves the feasibility and efficiency of the strategy.
AB - Multi-target searching is a hotspot and foundation topic in multi-agent systems research. However, most of the research is based on simple environment or known environment, which greatly limits the application of target search. In the non-structured environment, the searching result can be greatly affected by the complex terrain constraints and detectability of targets especially when we have no prior knowledge about the environment. In the paper, a novel search strategy combining maximum visibility and particle swarm optimization is proposed for the target search problem in a completely unknown and non-structural environment. The strategy utilizes the concept of visibility to describe how well the agent detects the map, and guides the agent to perform online path planning to complete the search task. In addition, considering the limited communication distance and communication bandwidth, the strategy introduces a cooperative mechanism for each agent to improve the search efficiency. Finally, in the experimental part, the search strategy is compared with the commonly used search strategies. Compared with the methods combining advantages, the proposed strategy can still achieve similar results, which proves the feasibility and efficiency of the strategy.
KW - Lowest unknown-degree
KW - Multi-target search
KW - Non-structural
KW - Unknown environment
UR - http://www.scopus.com/inward/record.url?scp=85098783554&partnerID=8YFLogxK
U2 - 10.20965/JACIII.2020.P0934
DO - 10.20965/JACIII.2020.P0934
M3 - Article
AN - SCOPUS:85098783554
SN - 1343-0130
VL - 24
SP - 934
EP - 943
JO - Journal of Advanced Computational Intelligence and Intelligent Informatics
JF - Journal of Advanced Computational Intelligence and Intelligent Informatics
IS - 7
ER -