TY - GEN
T1 - A cross-layer design on the basis of multiple packet reception in asynchronous wireless network
AU - Li, Anxin
AU - Wang, Mingshu
AU - Li, Xiangming
AU - Kayama, Hidetoshi
PY - 2007
Y1 - 2007
N2 - This paper concerns the cross-layer design between physical layer and MAC (Multiple Access Control) layer in asynchronous wireless random access network. The proposed cross-layer design consists of two parts: a MPR (Multiple Packet Reception) physical layer and a collision-aware MAC layer. In the physical layer design, different spreading codes are assigned to packets according to their frame types at the transmitter, and at the receiver, an enhanced synchronization method and MUD (Multi-user Detection) are utilized to synchronize the collided packets and recover packets. In order to reduce the computational complexity of the receiver, interference cancellation is performed at the receiver by utilizing the known preamble and the partially known frame header information. In the MAC layer design, collisions are divided into different types according to frame types and packet arrival time, and different operations are developed for different collision types to tactically access the channel. Simulation results show that the proposed cross-layer design can significantly improve the network throughput and reduce the transmission delay.
AB - This paper concerns the cross-layer design between physical layer and MAC (Multiple Access Control) layer in asynchronous wireless random access network. The proposed cross-layer design consists of two parts: a MPR (Multiple Packet Reception) physical layer and a collision-aware MAC layer. In the physical layer design, different spreading codes are assigned to packets according to their frame types at the transmitter, and at the receiver, an enhanced synchronization method and MUD (Multi-user Detection) are utilized to synchronize the collided packets and recover packets. In order to reduce the computational complexity of the receiver, interference cancellation is performed at the receiver by utilizing the known preamble and the partially known frame header information. In the MAC layer design, collisions are divided into different types according to frame types and packet arrival time, and different operations are developed for different collision types to tactically access the channel. Simulation results show that the proposed cross-layer design can significantly improve the network throughput and reduce the transmission delay.
UR - http://www.scopus.com/inward/record.url?scp=38549089081&partnerID=8YFLogxK
U2 - 10.1109/ICC.2007.575
DO - 10.1109/ICC.2007.575
M3 - Conference contribution
AN - SCOPUS:38549089081
SN - 1424403537
SN - 9781424403530
T3 - IEEE International Conference on Communications
SP - 3477
EP - 3484
BT - 2007 IEEE International Conference on Communications, ICC'07
T2 - 2007 IEEE International Conference on Communications, ICC'07
Y2 - 24 June 2007 through 28 June 2007
ER -